Custom animations to give the Corrupter the ability to dig into the ground to avoid detection and gain better defense, made as a sample for TWA.
Model and skeleton were made by EALA.
The animations are dig in, idle 1-5, dig out. Death animation is still to be done.
Making these animations was quite fun, having 8 legs and actually two spines the Corrupter is by far more complex than the walkers/humans I´ve animated before but thus also allows for much more sophisticated movement and animation details. It didn´t quite turn out as planned but still I like the result.