• Register

3D modeller, 2D-3D texturer, Photoshop artist, Adobe After Effect user... I work under: 3dsMax 2010-18, Maya 2012-2018, Adobe Photoshop, Adobe Premiere Pro, Adobe After FX, 3D Coat V3-4.5, Substance Painter, Zbrush 4R7, Mudbox 2012-2018, Unfold 3D, Milkshape, even Sketchup...

Comment History  (0 - 30 of 503)
Gnio
Gnio - - 503 comments @ News 2023

I am in the process of making one, indeed! I'll try to keep you updated asap!

Good karma+3 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

I'll be posting some news soon with good inputs about all that. It's not dead. =)

Good karma+5 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Kind of! 'Been doing some nice steps forward in the latest months. The RTS Basis I'm doing under Unreal Engine 5 is starting to get interesting, so most of the projects (BM RTS and others) are going to be more interesting in terms of visuals, still keeping the low poly style as they were initially made =) I invite you to check the disord ;)

Good karma+1 vote
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Sorry for the long delay. I'll make a post soon about how things evolved, as I now started to learn about Unreal Engine and started the migration of the projects to get more possibilities. It's promising and really invite you to join the discord!

Good karma+1 vote
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

A few years I guess! :p

Good karma+2 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

There is no download avaliable yet.

Good karma+1 vote
Gnio
Gnio - - 503 comments @ G.Productions

Things have changed! But for the better! ;)

Good karma+1 vote
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Nope, but you can have daily updates over here:
Discord.gg

Good karma+3 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Nowhere yet ^^

Good karma+3 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Yes, but the discord server is far more active daily.
Discord.gg

Good karma+3 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

If included, yes.

Good karma+1 vote
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Still alive! :D

Good karma+4 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Quick update guys, sorry for lack of news, but we're really more active over the discord server. Hope you are all okay! We'll post up a bunch of news over here, the article is in preparation. But i really invite you all over the discord server to see a bit more of everything updated everyday ;)

Discord.gg

Good karma+7 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Yeah I'll try to get something up soon. I got the core stuff working kinda okay, been figuring out how to replace factions, etc, infantry transports, and so on, now I need to work further on adding stuff in it but I'm really busy IRL so this is taking longer than expected.

To sum up, core functions are kinda okay, needs now to make a lot of building models mostly, xenoes, and coding still. But on the human side, i think i got most of the stuff figured out.

Good karma+9 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

They already have ;) Just have to fix some sound bugs but it works =)

Good karma+5 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Thanks for your support ;) If I find time to move it to a "base game", the content done for supcom will still be released because i did more work on the supcom platform as i did over the previous platforms where i was stuck. So no worries, even if unfinished and changed, all the content will be, as I said, released. ;)

Good karma+1 vote
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Hello there! Even if i change platform all that would be done under supcom will be released. ;)

Good karma+3 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Thanks. Sorry for the late answer delay, I'm really exhausted and tired from this first half of year and all that happened. I'll try to get all that up and running as quick as possible. I have a personnl discord where i post mostly stuff, but I guess it'll be better to create a full dedicated discord about the project itself. But I guess I'll need some Moderators and some people helping me because I'm in need of a break of everything x')

For the spec ops i guess it'll have its own tiny faction, as I did some of them already and tbh it's cool to play around with those black ops dudz!

Good karma+4 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Hey people! Sorry for the long delay, Im' still alive and things are going a bit better. I'll post up my discord link in a few with fresh news. Thanks for your support and take care everybody! =)

Good karma+6 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

It is, even if these latests times were harsh, I'm still here ;)

Good karma+4 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

I'll post up the discord link I'm working on with the upcoming piece of news ;)

Good karma+3 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Hey my friends / fans, just a litlle pice of news here, I'm okay. Even if i have some people in my family that well.... I guess won't have the chance to finish this year..... Anyways, I'm trying to to the maximum to get back on this during this crisis, but my mind is elsewhere. Please pardon me. I know it is really long, but let's stay strong during those times..... Heartfully i love you all for your support, all those years.

I've been joining a local medical help association, so this takes time and... Uhr..... I need so much sleep.... And i guess a psyhcological check up...

Just take care people, please. Respect preventive measures, i beg you all...

Stay safe, and help eachother...

Good karma+5 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Hey people quick update, no worries I'm still alive but my country is having some trouble actually (France) so this month is going to be a bit silent. No worries tho you can still find me working sometimes on twitch ;)

Good karma+5 votes
Gnio
Gnio - - 503 comments @ Some little piece of news

Well I'm using supreme commander engine for now, but might release a standalone version of the project. Will avoid people to buy the game for just a mod. ;)

Good karma+1 vote
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

I know for Xenians and Race X. They're written this way, but will be separated. As for Combine empire, it's too much work. I have to focus on one event at a time ;)

Good karma+2 votes
Gnio
Gnio - - 503 comments @ Black Mesa : Opposing Forces RTS Project

Well the supcom engine is the closest to what i'd like to dev as an indie engine. The Black Mesa project is really based on the Black Mesa incident. There will be neutral buildings and destructible stuff, of course, but this will be on a small scale. There is another project on which i'm working that is on a more large scale, with factions and their own civilian stuff, and based on a WWIII-style period.

Thanks for your support! ;)

Good karma+4 votes
Gnio
Gnio - - 503 comments @ Some Early In-Game tests.

Especially that the ADATS was a prototype developped in the late 80's-early 90's. They indeed could've taken some inspiration from it ;)

Good karma+2 votes
Gnio
Gnio - - 503 comments @ Some Early In-Game tests.

Yeeeeep! There are plenty of toys to mess around with ;) Noted and thanks for the refs ;)

Good karma+2 votes