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The designer, developer, and artist for Super Happy Fun Block!

Comment History
glazedkoala
glazedkoala - - 5 comments @ Dev Week #5: An Introduction

Aw yeah. I love typing games. Grew up playing Mario Teaches Typing and recently played Typing of the Dead: Overkill (or whatever the new one was called).

I'm a bit confused about the general gameplay. In this update you posted a bunch of new stuff, but what's the basic gameplay? Do I need to keep typing "go" to keep the goat moving? Why do I care if apathy goat stops moving? Am I being chased by something? Am I go for scores based on time to finish a level? Do some obstacles insta-kill me or do things just slow me down? For the wireless signal -- is this a main mechanic? Do I always have to mouse over things to interact or is it just to find additional hidden things?

Good karma+3 votes
glazedkoala
glazedkoala - - 5 comments @ Pre-release trailer!

Gameplay looks good! I like the visual style of the game too. Looking forward to more information.

I don't know if you are looking for any trailer feedback but if you are, I've got some:
1. The music is great.
2. You could probably zoom in a bit and cut out the UI for a lot of the footage just so it's easier to visually parse.
3. "In the depths of space... only the smartests survive" -- "Smartests" is not a word. I can't tell if this is a joke or not. There aren't any other jokes in the entire trailer. It's driving me insane. Honestly, it's 85% of the reason I watched the whole trailer. So maybe this was marketing genius on your part?
4. Probably best to just capitalize everything. "MINE" instead of "Mine." When you aren't making complete sentences, I think it looks better.

Good karma+1 vote
glazedkoala
glazedkoala - - 5 comments @ Rewind Teaser video and Steam Greenlight information

I'm intrigued! Looking forward to seeing more information on this!

Good karma+2 votes
glazedkoala
glazedkoala - - 5 comments @ The Art of Tweaking

Great job, the new version does look a lot better. The glow is a nice touch, and the brows poking up over the bandana looks great. His color is much more eye catching as well. Though I think his original pose might've looked better. He looks more ready for action in v.1.

Good karma+2 votes
glazedkoala
glazedkoala - - 5 comments @ From Paper to Product - Graphics and Gameplay

I use grid paper myself -- but it's a bit ugly. I'll have to look into the dot paper. Looks much nicer!
Very nice looking game, I'll be keeping an eye on it.

Good karma+2 votes