College student from Seattle, soon to graduate with BS in Computer Science and a minor in Geography. I've always wanted to be involved in video game development ever since I started messing around with the Hammer Tools for Half-Life 1 back in 5th grade. When TESV: Oblivion came out I discovered the modding community and began making mods and picking up programming. During the years that followed I started writing for IGN's Planet Elder Scrolls, Planet Fallout, Planet Half-Life, and the Fileplanet Blog. I continue to work on gaming projects like Apollony and Hexodus in my spare time, and hope to find a job in the gaming industry.
Hexodus has been rebuilt from scratch using all new tools, assets, and mechanics. Hexodus will now be released for PC and hopefully for touch screen devices...
hexodus rebuilt
Thank you to everyone who downloaded the first alpha of Apollony. Even though it is in rough state, I'm happy to have it out and looking forward to feedback...
new year, thank you, and upcoming updates
Apollony is a simple moon colony sim/strategy game I developed in my spare time. Build structures and resource lines to expand and upgrade your colony...
apollony v0.1.0a (alpha) released
Hexodus is a turn based civilization and space combat game. Two player must fight and colonize to expand their empires on a randomly generated system...
hexodus announced!
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