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Joe is a game designer specializing in Flash Games coded in ActionScript 3. He recently graduated from the International Academy of Design and Technology in Detroit with a BFA in Game Production.

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Researching...

GDGeniusEnjin Blog

Today is a day for researching! Which design pattern(s) are best to follow for this game? I've only actually used a Singleton Class Structure before. The point of this project is to make it the most efficient and absolute best it can be so research on this matter is very important. If I choose the wrong pattern here in the beginning it could mean a lot of recoding later and that's just unacceptable right? Lots of pressure on this one very basic decision. It's one I think a lot of beginning programmers don't think about. Off to go read!!

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