Indie Games Studio from Portugal currently working on Barthory Mansion
The big planned update/overhaul has been relased, be sure to check it out!
A new update to Barthory Mansion is coming! Bringing New Story Content, Bug Fixes, Improved Visuals and Added Settings.
Finally, after 5 months we have finally finished the game! A release date is scheduled and a trailer is showcased!
Today we're taking a look at Darvullia's design and his very first appearance in 3D!
The teased garden has been updated! Lets take a look at the latest screenshots!
It's design day! Let's talk puzzles, progression, level design and more!
Music always plays a big part, and even though its not the best kind for dancing, it is a great start! So lets dive into some of them, this week!
A large mansion just isn't complete with a little garden area, now is it? Let's have a look around.
Diving into the tale of a man who gets invited to work on an odd mansion, where the events that take place, get weirder and weirder...
An inside showcasing on our current in development systems. Please understand that this is under development and things are prone to change. Systems to...
Dialogue system is finally here, and in a gorgeous room to boot. Experience our system in a room where the models have been given life!
This week its time to feel the smoothness of a sofa or the coldness of the metal frame. That's right! It's Textures week!
This week we will be showing some of our meshes created for the game, before the textures have been applied to their fullest.
Let's take a break from mechanics, and dive into a little bit of art! This week we will see Madam Eleonóre Barthory, owner of the Mansion.
The camera system is here and looking quite nice! Take a peak at a little bit of the level design too.
Barthory Mansion's item inspection mechanic showcase! Rotate the items found in the mansion and uncover what secrets they hold! (Or solve puzzles within...
Fropple Goes 3D! A new game with new members and a new expanded scope, know more about the new project named "Barthory Mansion"!
Updated released with Linux version made available to download today!
We reached our end goal, the game is finished, and is releasing tomorrow.
We started adding sounds and music to the game! Design process of part 2 of the game is already on the way.
We've ben hard at work cleaning our code, improving our sprites, changing how cameras work and overall making a better experience.
We talk about how we changed the health system, how we plan to extend the map and how feedback from the alpha has helped us. Also, frog.
The alpha build of Doors of Life is out NOW and we would love your opinion on it
We talk about the development of the alpha build. And about UI progress.
Today we are talking more about our character design and the companion that will help in their journey.
Today we talk about the game's concept and how it all started.
A preview of how some of our puzzles will be and an extra update about sound.
Showcasing our enemy behavior and combat system at this point of development.
Our game now has lights and particles that make it more alive and also a pause screen.
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