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Spare time solo Game Dev. Currently working on Timeless Adventure - a fantasy adventure game

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I am happy with how this water shader turned out

Camera panning and light dimming when a cave is entered

The Slums

FreeTime_Dev Blog

Timeless Adventure A Journey to Begin

The Slums are situated at the edge of the city. This is where mostly two types of people end up: has-been adventurers, who blew all their found loot on Crystals Tears and fancy ladies and so-called Outcasts, whom the permission to make any kind of transactions in the city was taken from by the Kind Queen, because of something they did, or something they said.

Hive Account

FreeTime_Dev Blog

My Hive account:

Hive.blog

Screenshot 2020 10 11 171124

So for everyone who is using Hive, give my profile a visit.

And for all who have not heard of Hive, check it out, it is a great decentralized platform to post articles on!

City Guard

FreeTime_Dev Blog

Timeless Adventure A Journey to Begin

When he was just a little boy, he dreamed of becoming a great hero, saving princes from dragons. But reality hit hard, and when the first rent was due, he had to join the City Guards.

The City

FreeTime_Dev Blog

Timeless Adventure A Journey to Begin

Another area in Timeless Adventure: The City - a hub for adventurers and merchants. (WIP)

Water Shader in Godot for Timeless Adventure (WIP)

Wishlist


Footage from Smuggler Beach in Timeless Adventure (made in Godot Engine). (WIP)


Hallway info in Timeless Adventure (made in Godot Engine). (WIP)


Harbor

FreeTime_Dev Blog

Timeless Adventure A Journey to 13

The Harbor is another area you will be visiting during your adventures.