Upon graduating from the Royal Academy of Music, I moved to Japan for three years, where I taught English and music. In my final year in Japan, I started working on music for movie trailers many of which can be viewed on my website. I am currently the audio director for an indie science-fiction game called "X32I : Redemption". I'm enjoying the collaborative process of making a game. I like to think of myself as a composer, but actually, I'm really a game-maker, or if it were film, a film-maker. My job is just one cog of a much larger machine. I am currently based in Los Angeles, California, where I am studying on the University of Southern California's Scoring For Motion Pictures And Television program. I am equally adept at orchestral or electronic writing. Please don't hesitate to get in touch.
This menu track demonstrates seamless looping, an essential element of video game music. The loop occurs at 0:57 in the track (it could continue forever but I chose to fade it out!!)