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Professional cloud developer, nature lover, and margarita taster; amateur game developer and guitar strummer. More Unreal Engine experience than I care to admit. I love God, rain, strawberry margaritas, and heavy music. I also love YOU 😊 Currently working on my multiplayer passion project, Shadows of Synthia... slowly but steadily.

Comment History
FlashTrance
FlashTrance - - 4 comments @ Magic System, Focus, and Payouts (DevLog #13)

This is planned to be a multiplayer-only game, PvP and PvE. Local host servers will be supported for custom games (or if dedicated server space if full), but I'm hoping to host 90%+ of games on dedicated hardware.

Depends on how many people play and how well it does (and if I ever get around to finishing it!)

Good karma+1 vote
FlashTrance
FlashTrance - - 4 comments @ Shadows of Synthia

Right on. Might be a while until I'm ready to put out testing demos, but welcome nonetheless!

Good karma+3 votes
FlashTrance
FlashTrance - - 4 comments @ HUD Prototype - Switching Magic Abilities

Thank you for all the kind words! It's difficult to say this early on what will be in the final product. One thing that's certain is players will mostly use this stuff right in the middle of a fight, so it needs to be non-intrusive.

That said, your comment is helpful; I might compact this widget down even more, because I don't want it to feel like a "menu" you're supposed to spend time in, I want it more like a quick little selection widget you toggle on the fly.

Good karma+1 vote
FlashTrance
FlashTrance - - 4 comments @ Magical FX & Crosshair Feedback (DevLog #8)

Wow, that's some high praise. Thanks a lot man, I don't think it's production-quality yet, but I'll take as much time as necessary to make it as good as possible!

Good karma+2 votes