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fishy418
fishy418 - - 5 comments @ Worlds Collide v0.089

Hi All,

Just a quick heads up this was rushed a little... just me been impatient :) I realised there were a few issues with population growth, attacking planets and probably some other things that I've fixed already but do make it hard to get a feel for all aspects of the game I currently have.

It should still provide a feel for the overall game and where it's heading. With the fixes that I've already done a few other additions I'm working on now I will endeavour to get a more stable test build out quite soon. Also might do a quick video dev blog too and see how that goes.

Should still be able to enjoy this demo a bit ;)

Good karma+1 vote
fishy418
fishy418 - - 5 comments @ New Preview Release 0.089 Avaliable

Hi All,

Just a quick heads up this was rushed a little... just me been impatient :) I realised there were a few issues with population growth, attacking planets and probably some other things that I've fixed already but do make it hard to get a feel for all aspects of the game I currently have.

It should still provide a feel for the overall game and where it's heading. With the fixes that I've already done a few other additions I'm working on now I will endeavour to get a more stable test build out quite soon. Also might do a quick video dev blog too and see how that goes.

Should still be able to enjoy this demo a bit ;)

Good karma+1 vote
fishy418
fishy418 - - 5 comments @ Worlds Collide

Yeah that was exactly my thought, maybe it is hard to do but I'm certainly giving it a go and so far I think it will work ;)

Good karma+2 votes
fishy418
fishy418 - - 5 comments @ Worlds Collide

Thanks for the interest, I haven't actually played axis and allies though definitely have heard of it might be my next research game ;) I like Sins and have played that one quite a bit!

Good karma+2 votes
fishy418
fishy418 - - 5 comments @ Worlds Collide

I'm currently working toward another early test build to get more feedback . This will include basic ship designing, Hull Damage\penetration, module damage, weapon accuracy and I'll try to put in another ship class or 2 (not just frigates)

I'm thinking before the end of December maybe sooner but just depends on how much free time I get to spend on it. Happy to answer any questions in the meantime if anyone wants more information?

-Paul

Good karma+2 votes