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Fang1
Fang1 @ Brutal Half-Life

I'm going to wait a bit longer until most of the crash-related bugs are worked out, but just know I'm VERY much looking forward to playing this! Thank you mod developer!

Reply Good karma+3 votes
Fang1
Fang1 @ Europa Barbarorum 2

Wow I just noticed that. It was 2 gigabytes already (too big to open with notepad even). Changed it to error. Thanks for that.

Reply Good karma+1 vote
Fang1
Fang1 @ Europa Barbarorum 2

Yes, I know what LAA does and how it works, just never thought to use it on Medieval 2 haha.

The custom battle crash is apparently a Medieval 2 bug so that already explains 50% of the crashes I've had there (I like to switch around to see what units a factions has before choosing).

The mod works perfectly in-game. Lots of fun playing as Rome. No crashes, big battles with Huge Unit sizes. Loving it.

Reply Good karma+1 vote
Fang1
Fang1 @ Europa Barbarorum 2

(Sorry for the spam)

The mod itself works great though. No problems on the campaign map once started. I guess Medieval 2's menus are just finicky.

Reply Good karma+1 vote
Fang1
Fang1 @ Europa Barbarorum 2

Unfortunately the LAA patch gives me an 0x00000142 error and refuses to even launch the game after applying it.

Reply Good karma+1 vote
Fang1
Fang1 @ Europa Barbarorum 2

I am using 2.2r (and installed outside Program Files, UAC turned off because it sucks), I've never made use of LAA though. I'll try applying it and see what happens. (16GB RAM - 64-bit W10 Pro).

Thanks for the reply.

Reply Good karma+1 vote
Fang1
Fang1 @ Europa Barbarorum 2

Why is this mod so unstable on the main menu for me? If I switch between selectable factions on the GC preview map, I can absolutely guarantee it will crash at some point and always with an "unspecified error".

Reply Good karma+1 vote
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