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Indie game developer. Currently working on Labyrinth Larry, and also a few products too early in development/concept testing to be named yet.

Comment History
fameca
fameca - - 2 comments @ The evolution of our architecture

Looking great! I've been working on my own game's playability for now, but I'm pretty much at that point to become my "art department" and start making the transition from provided assets to custom assets.

Fortunately my own project has been in the Unreal Engine from start to finish. I'm not familiar with the GameGuru engine. How was the process of switching from one engine to another? Or did you use GG for mostly just prototyping the world and buildings, but no real gameplay elements?

Good karma+1 vote
fameca
fameca - - 2 comments @ Unreal Engine Devs, Modders and Players

Thanks for the invite! Looks like I'm in good company here. Hopefully the developers among us can provide support and feedback to each other, and the fans and gamers among us can give us the support and feedback that only the other side can give. :)

Good karma+2 votes