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We're two people working on games that we want to make as high-quality as possible, with free tools only.

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An Update

An Update

Project OLP

A blog post about game mechanics and environment from 2015/09/28.

Our player characters on Sketchfab!

Our player characters on Sketchfab!

Project OLP

Some times ago we had uploaded our player characters to Sketchfab...

Baking normal and ambient occlusion maps in Blender

Baking normal and ambient occlusion maps in Blender

Project OLP Textures

A tutorial about baking normal and ambient occlusion maps inside Blender (and setting them up in Unreal Engine 4)

Dynamically changing facial normal maps in Unreal Engine 4

Dynamically changing facial normal maps in Unreal Engine 4

Project OLP Skinning 1 comment

A tutorial about creating dynamic facial wrinkle maps for/in Unreal Engine 4.

The gameplay

The gameplay

OuterLine: Lemniscate

We share more about Lemniscate's gameplay and structure.

The Inbetween

The Inbetween

OuterLine: Lemniscate

A post about an alternate dimension in Lemniscate, and the design choices behind it.