As an ECA main, I noticed that my Excavators can't build defensive structures for some reason. Any idea what causes this/how to fix this?
As an ECA main, I noticed that my Excavators can't build defensive structures for some reason. Any idea what causes this/how to fix this?
Hey! I see this mod has potenial to be a good one. Loving the concepts, factions, and storylines so far. BTW can I participate to be a map maker? I know how to make decent-level maps ;)
When can we expect the Foehn Revolt's campaign? Just asking for a possible date/time (can or cannot be too specific if you want) too.
Also, one more thing. Can I make maps for Contra 009 after it's release? I might make plans for a small mappack for contra ;D
Loved the Cutezome mod that you made before, don't let my expectations and hopes for this mode go to the dust, mate! GLuck on the mod!
(Also, if you want, I can make a bunch of maps specifically for the mod, but I hope you have the patience that can hold on for a week or two ;D)
Hm....has a potential....Will be looking forward to this :D
Hey, fantastic work, I'll be expecting more good things in the next updates, I really wait for the Trains and more SW General updates (Me fave General)
Also, BTW here are some Qs.
1. Since the Centurion requires power, does it mean EMP is not effective to this unit (Unless EMP comes to the freaking plants)
2. Is the hover ability of the Centurion automatic or it must be activated?
3. Will the new 009 map had many new maps or just a bunch of them?
4. In the Centurion model, I see something similar to a anti-missile/anti-infantry laser. Is it there for an eye candy or it serves an actual purpose?
5. Will the new updates finally add new voicelines?
Oh, okie! Seems fitting! BTW are they tougher than their past selves (Crab, Dominator etc.) or are they as just as tough as like in the past?
Hey creators! Just wanna say those "Angels" look awesome, but can you please rename them to "Titans"? I feel Titans fits better.
Anyway, GLuck on Contra 9!
Hey Creator of Contra, just wanna say Hi! Your mod is really good and I really enjoyed playing it!
BTW A request/suggestion. Can ya do another train that looks like this?:
Yattarjapan.com
One of the first one to download!
Now this.......I'll replay all of the sides once more!
It's on your team group, can ya transfer it on the mod addons?
Hey! I have this new CONTRA Campaign map finished! Can ya allow it, Predator?
Excuse me but where can I find those "test builds" I've been hearing?
I've been playing 1.85 all these days xD
Hey PredatorBG (Creator), ya know my map "Battle for Lake Town"? Well....i've improved it and made it a campaign map instead! Can ya allow me to release it?
After that first campaign, i'll make a second one ;) (Imma make this a series!)
Suggestion?
Can ya had a small upgrade or addon for the Saturn? Here's the Info:
Saturn wheels:
Add your Saturn(s) some wheels to make it faster, but had these effects in return:
Armor is decreased by 30%
Uses 10 power
Can't take down some General's powers (Artillery, Nuke missiles, etc.)
But had these good things in return:
More Attack power
Can activate a pulse which deals heavy damage in an area, disabling the Saturn for three secs.
Gains the ability to do the "Dance of Judgement" which fires a laser in ALL sides of the Saturn. (Cooldown: 2:00)
If ya want more, just ask me ;)
(BTW Imma release a new map for Contra ;D)
Hey, here are some ideas for the Islamic Caliphate, LCO, and SFR
Islamic Caliphate:
Terror Cell General (Terrorisim)
Toxin General (I LOVE TO SHARE)
Salvage General (Salvages tech from debris of the other factions)
LCO:
Subterrain Assault General (Underground)
Aqua Assault General (Subs, Battleships etc.)
Cryo Weapons General (I've got this due to Oceania being near to Antartica xD)
SFR:
Stealth General (Sniper here....)
Morale General (Uses buffs like discipline to make normal forces unstopable)
Demolition General (Boom, baby)
Nice, now we have animals here on Generals ;D
Plus i'll add some structures from the Generals.
I'll so some scripting here to make things work, espesially, How to make Leo Move?
Also, guys, I'm gonna update my map "The Battle for lake town" That has: The Wyvren (Which i forgot) and the "Leonidias".
Also will now had Better textures and a Larger map for a 1v1 and 2v2 Fights.
The S.Units will now had a better base for their capture.
009 in Progress?! YASS! Will it include the aliens or a new faction?
Yep, all you have to do is: Get about 4 or five Saturns, AND GET THEM ONTO THE BATTLEFILED BUILDING DEFENCES!
Looking forward for the release of this mod!
Where can i find the Downloads of this mod?
Thanks!
;)
(That Guest is me!)
Hey Mod Creator, May ya Update the Shenlong to had a ability only when "Black Napalm" Upgrade is Purchased? Update: When Breathing Fire (or "Flamethrowing"), It can Destroy rockets or missiles coming in it's line of fire (Since "Black Napalm + Shenl Damage)
Good job on releasing ROTR 1.85!
Looking forward to 2.0!
And um, I'll improve my strategies on All Factions before going online. LOL.
Is my team arrangements Right?
This is based on the Lore:
ECA & USA & China = Allies
GLA & Russia = Allies
ECA - Uniting with USA and China to defeat Russia
USA - Uniting with ECA and China ti defeat Russia
China - Storming Russian Borders.
Russia - Almost Defeated.
GLA - Rising Again. (Maybe)
TheLightningsBlade
Earl Clarence joined
Hey there (whoever reads my page :P)! Name's Clarence, aka Agerion Lecurian (Pronunciation: Ah-ge-ri-on Le-cur-ian). A filipino gamer, otaku and aspiring artist and story maker. I aspire to be a Youtuber, Vet and a Digital Artist yet I have to work and study my way to get to the time where to start. Currently at Highschool level (3rd year, I'm so young xD) but coming close to college.