Looks okay to me in the in-game shot. All voxels look a little odd when zoomed in though.
Looks okay to me in the in-game shot. All voxels look a little odd when zoomed in though.
Something tells me that that isn't the USS Missouri. Quite possibly because of the cyrilics on the bow. According to Babelfish 'НАДЕЖДА' means 'Hope'.
Sooo...will we still need RA2 to play it or will it be standalone?
I really like the ADA and SRF flags, especially the latter. There's something about that star within a star that really draws my attention. Also, I like how the ADA's flag combine the flags of South Korea, the DPRK, and the Republic of China's flags.
Odd...I'm tempted to play this mod... (The last RA2:YR mod I played was...umm...YR: Squared. And that was about 3 years ago!)
I think you'll find that it is indeed an Avro Vulcan; Google will tell you that much. I do find it odd however why a cold war relic, of which only one is actually still flying, would be chosen for a modern warfare game. The iconic look perhaps?
Umm, what use is a ghillie suit against zombies?
When I first saw this mod, I thought it was just another 'YR for Generals' thing, but now that I've seen the rest of the pictures... Wow!
With the amount of sides, units and coding, this mod looks like it will be more exciting (and complex) than C&C All Stars.
Also, the untextured style is rather nice and, considering Generals' dated graphics, adding textures would probably ruin the feel of the mod.
Watching.
So uh, how are you going get around the mind-control problem?
In RA2 the projectile in the rules.ini file is TeslaBounce for TankBoltE.
Looks good, but I notice a distinct lack of European influence in the unit designs...
So...where is number 8 then? I searched the forums and there seems to be a gap between number 6 and 9.
Finally a win for the Axis! I look forward to future reviews.
Hmm... Reminds me of the Fido from Total Annihilation.
I've just installed and played RA3 for the first time. The voices of the Conscript and the Twinblade sound of so similar to the Conscript and the Hind of RotR... Am I mistaken or have the mod team "borrowed" some sound files here?
(Also; Great mod! The Hokum is rather fun.)
With the announcement that Halo Wars won't be released for the PC, this mod is a shining ray of hope...though I don't know where I'll be able to acquire a copy of 'Forces of Corruption'.
Very nice. I remember seeing one of these for sale...only £15000.
Hmm... Each to our own, I guess. My friend brought his 360 round to show off the demo. The control system is suprisingly easy to grasp and each unit is (dare I say it?) 'lovingly' rendered. A few things concern me, however; the Spartan Laser is blue, the rocket launcher is referred to as the RPG, no one plays as the Covenant online and seem to exclusively use Grizzly tanks (Mammoth Tanks with flamethrowers) to steamroll eachother. At least the Covenant uses the old dropship from Halo:CE...
I discovered Halogen in 2005 and since its collapse I've followed Asylum. Considering that it's been in development for about 5 to 6 years, this mod had better be awesome...otherwise I might well go out and buy a 360 and a copy of Halo Wars, just out of sheer impatience!
Ah...if only Halo Wars was available for the PC...or if HaloGen hadn't got C&Ded...
...So dark...I think I stood on someone's cat...
Although the game has started to look dated, you've got some quite amazing textures for those infantry. *Watches*
If this gets released before Microsoft starts firing cease and desist letters in its general direction (ala Halogen), I may well install Empire at War (...which has been sitting on a bookshelf untouched).
Umm... Chirch hill? t36? Surely you mean the A22 Churchill? And I've never heard of the T36. (And neither has Wikipedia apparently...)
ECM_Tank
Francis joined
I'm a wannabe modder...in that I want to be able to make proper mods, but I have very little understanding of programming and such like, coupled with the fact that my sole modding experience comes from Tibed and text edits... So in 'American': I suck. Games and/or Game Universes of which I am interested in: Command & Conquer - To say that I'm an avid fan is an understatement. I like to be factually accurate as far as articles on the game are concerned. So much so that get into small arguments on the C&C Wiki (the Heavy Tank is not a T80! It might look like one, but in the game it's called the Heavy Tank). Sonic the Hedgehog - SA2 was the first 3D Sonic game I played. I've always found the 2D ones too hard. Why? You can't see where you're going (that's my excuse and I'm sticking to it). Unfortunately, after Sonic Heroes, SEGA decided to fire off the voice actors and replace them with people who can't act. Also: IT'S GMT, NOT UTC! Thank you...