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I've been involved in the games industry for about three years now. I began my experience by founding and chief editing the online games media outlet iGame Responsibly. After toiling away in games journalism trying to help indies gain more exposure, I decided I'd rather BE one of those indies making games. Earlier this year, myself and two programmers formed a collective called MurWare. We almost immediately began moonlighting as gamedevs while holding onto our stable careers. MurWare's focus will be developing 2-D arcade-style games for mobile devices. We hope to move into the PC and console space very soon! My chief responsibilities at MurWare are creating art assets, networking, and maintaining our social media outlets. We've self-published two games thus far, Oley Poley and Barnstormers, both available on Google PLAY and SlideME.

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