Stuff I do: Mapping (Source/Goldsrc), Composing (Ambient/Dark-Ambient/Moody/Melancholic)
When correctly set up and optimized for your machine (which can be a b* on some), it is by far still the best Guitar Hero PC Clone out there. The custom song community pretty much went silent but some strong ones are still putting out Songs on a regular basis.
It suffers from the same diseases of other UNITY3D Horror Games. Slow as a snail, awful clunky controls, horrible optimization.
The idea behind this has such HUGE potential, I'd hope the devs would look for a better engine when remaking this or making another game.
Same ol' uninspired hyped Creepypasta Slender-esque Game. Give it up people, it ain't 2012 anymore.
The fact that people rate this game good makes me realize that horror gaming really went to **** those last years, that we accept this kind of 'quality' as a good game already.
After I found out it uses content of other artists without giving credit, I decided to look more into it.
It's your 2012-esque hype jumpscare simulator. No gameplay, no story, a goal just for sake of being there.
The only thing it does is building up a mood. To bad it's because of the stolen music.
Great ideas poorly executed.
Texture clipping, gameplay issues, game breaking bugs.
Just a little art gallery to walk through, whose art style reminded me a bit of AoM Nightmare levels.
The messed up video playing later on is nice, but since it's no original work, I can't add points for that.
Tips for chapter 2: Make the player faster, work on texture clipping issues and bring more gameplay into it overall. Doesn't have to be enemies, but a puzzle would've been nice.