nope, i moved to other projects, no time for psp crap.
nope, i moved to other projects, no time for psp crap.
i dont have a working psp anymore.
yes, the psp version is canceled, the pc version not.
dont thank me yet, im currently nop longer working on it due real life issues.
Actually i might have an idea how to fix the PSP multiplayer, but that requires a 2nd psp, and i only have one so its a no-go yet sorry.
Guys plz stop asking me about a release, im not part of this game anymore!! Ghost_Fang is the leader!!
i dont have a working psp anymore..
Yea sledge and trenchbroom;)
Yea hard work? Instead adding useless ******** like achievements and Steam trading cards it would be better to fix more important things like the wrong rendered MDL models or the skybox bug...
But its ok, i can easy switch to another editor..
Im thinking to switch to another editor then, im sorry but im not paying for a map editor.
PPSSPP can emulate a 32 and 64mb device, BUT its always doing things different.
I had a few issues wich are crashing on a real psp (my broken PSP Street is a 64mb model) but works fine on ppsspp.
So i give no gurantee for anything.
Update: i got asked a few times and now im thinking to re-open the donation thing, which will be used to buy a new psp (or if i get enough 2 psps for testing adhoc multiplayer). If not the game will be released as "PPSSPP only" game, with no gurantee to work on a real psp.
The PSP version will be still released, so dont worry.
Im using PPSSPP right now for development (since my psp doesnt work anymore) but i cant promize it will run 100% on a real PSP.
i cant even start the LME launcher - instant turn off..
Question: Does anybody here own a PSP "Street" (the one without Wlan build-in)? Right now my PSP does instantly turn off when i turn it on.
I dont know whats going on, but its annoying..
Posttraumatic stress disorder ???
Im thinking about opening the donation thing again ;)
plz ignore the horrible charset, im atm on my way to make one that doesnt suck :P
A small question: i saw the audiocore is complete re-written, and i want to adapt the Sound DPS to my Quake engine, can somebody of the devs give me a little help on this? I dont know much about audio coding ;)
i noticed its not the gif, it seems that PPSSPP skips them for some reason, but it works fine on real hardware.
the last plan was to make the psp version just with smaller missions and the pc version with "hd" visuals using the fte game engine.
no its 100% dead...
fun fact is that the game was "alive" for 1 or 2 weeks but then it got silent again..
however, i have a local copy of most of the assets and i MIGHT just do it alone when im finished with my other stuff.
Mehr Nebel bitte ;)
thats not mine.
also i dont have plans to buy one / port it.
dr_mabuse1981
dr_mabuse joined
Biological Weapon xD