Lead Developer for Mist of Stagnation
We are working on our game jam entry to become a full game. Demo available for download now!
Hello again fellow Steampunk enthusiasts! Today we are showing you some of the latest we have been working on for Mist of Stagnation as we prepare to...
Mist of Stagnation has recently launched on Steam Greenlight. We also have a quick gameplay video showcasing the FPS side of the game.
We just got back from SGC and it was out first time showing the game off to anyone other than the team. We learned a lot and got a ton of awesome feedback...
We are weeks away from our first public events. Are you in the Dallas or Austin area? Want some free passes?
Take a look into the design of our next level. It's a battle that takes place high in the sky in a battle for a cargo ship.
Tutorial that shows how to create modular assets very quickly using a texture sheet.
This update we will show off some of the newest steampunk creations in 'The Blacksmith', our new control point, and some of the new models.
Tutorial that covers how to create assets to be used in UDK for a cave. In this tutorial I create the entrance to a cave using 3DS Max and Mudbox, then...
If the end of the world is here, make sure you have one of these to toil around in the wasteland with.
A quick peak at some of the work we are doing. The 2nd model for the Iron Masons and a new track from our new composer.
Today we take a quick look as some of the new level design features and a reminder to rock the vote!
Over this week we have been bringing you news updates on various areas of the games development. Today is the foliage tutorial you saw from the level...
Over the next week we will be bringing you news updates on various areas of the games development. Today is Level Design.
Over the next week we will be bringing you news updates on various areas of the games development. Today is visual FX.
Over the next week we will be bringing you news updates on various areas of the games development. Today 2 new player models are here to fight for the...
Over the next week we will be bringing you news updates on various areas of the games development. Today is weapons.
Today we show you the latest from our animator. The 1st set of weapon animations and give you a peak at whats to come.
The long awaited Northland Pirates commander Mech has been animated. Check out what this pile of metal and man looks like in engine.
We announce the winner of our Man Made Melee contest and get you caught up on our progress.
This update we show off some of our animations and reveal a modeling contest that features a cash prize and can get your model in game.
Summer is upon us and we are getting closer than ever to having some play test video ready for you. Take a look at what we have been up to.
This week we take a close look at the music of Mist of Stagnation with an interview from our lead sound designer.
Guns, guns, and more guns. This week we look at the weapons we are working with to make this steampunk experience even better.
Player and Faction Update - This week we explore the player models and the factions they belong to.
The Commander Update - The primary RTS element in the game and leader of the team gets examined in this weeks update.
8 Weeks of updates coming your way. Week 1 - The Announcement
We have all been hard at work, and some big changes have been made, along with a lot of progress. Come on in and see our massive media update and news.
Weapons, Models, Concepts, Music, Videos, & artwork. We have definatly been busy, and here is why...
Now if you were in Vegas that could have a whole different meaning, but just as exciting to us here.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.