Unfortunately, it use Mogre, the .net binding of Ogre, and no linux version is available for it :( A full c++ rewrite would probably be easier to do (since Mogre / Ogre share the same library layout). So perhaps one day...
Thanks for the links btw !, I actually started to work on the design of my next game, and I would like to explore some roguelike mechanics like Permadeath, will check these out. And this time, the game will be coded with cross platform in mind from the ground up :)
dlan
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