A bit late but if you still want to know the developer posted something about a year ago about still working on 1.0: Ap-pro.ru
A bit late but if you still want to know the developer posted something about a year ago about still working on 1.0: Ap-pro.ru
Game is crashing on Darkscape at night and I have no clue why, I thought it was some tushkanos causing the crash but I deleted the shader cache to reset settings, changed everything back and tried again and I managed to kill them, but it's still crashing.
I tried changing to directx8 basic or static lighting but no luck, still crashing. No idea why.
EDIT: Nevermind that, it's crashing everywhere, no matter the place, at night. I tried everything, no luck. Oh well, guess I will not get to play the mod. My PC has no problem running the game so I don't know why it's crashing
EDIT 2: I think I discovered why, it only crashed with Directx11 or Directx10 Enhanced but not with Directx9 Enhanced
EDOT 3: Nope, it's crashing all the time now, again. Damn, I literally can't finish this mod and I really liked it :/ Also the Protecta shotgun is prone to crashes
Once again, thank you for reviving this mod and improving it.
This is great and I hope you have great sucess in developing this mod, I played the original for Mb 1.011 and it was really fun although extremely bugged (especially the last part after you do all the quests and start a kingdom, the bugd occured in the Mb 1.011 version not this new Warband version).
Great job!
Maybe not the best place for this but I feel like cooking is useless, like, you only get one use of the cooking items, no matter which one it is (wood stove, fuel stove...)
I am bit confused about this mod actually, I remember trying it a couple of years ago after downloading a repack of it (in the ap-pro.ru site) and it came with a bunch of optional addons in the configurator such as CGIM Weather, HD Models and the ability to save anywhere but I had a weak PC back then and just unninstalled it.
Now I wanted to try it again and there's nothing apart from the ones provided by one "MichaelRast" and the LADC Files.
There is also no subtitles, the intro has both english and russian audio playing at the same time and the PDA messages are still in russian, I am so confused.
Didn't work for me, crashed at startup, here's the log:
FATAL ERROR
[error]Expression : <no expression>
[error]Function : CInifile::r_section
[error]File : Xr_ini.cpp
[error]Line : 523
[error]Description : fatal error
[error]Arguments : Can't open section 'chimera_boss'. Please attach [*.ini_log] file to your bug report
stack trace:
0023:023123EB xrCore.dll, xrDebug::backend()
Hey, the instructions say to delete the gamedata folder, but the english translation in this has some stuff like "ui_mcm_cc_all" or "actor_stalker" instead of the faction. I tried putting the translation on top but it removed some options like "One day in the zone" and replaced "Dosimetrists" with "Lead backpack" again.
I managed to fix it by installing the 0.98b bugfixes in the main page first, then the english translation and then this mod.
Also, is it possible to play this with the Magazine mod? I installed it but it removed the "One day in the zone" option and that made me worried it would be incompatible with this.
Anywqys, thanks for the mod
There are still some mods that can help with performance in Anomaly:
1. Classic textures pack
2. 1k perfomance textures pack
3. 3 perfomance tweaks or just Perfomance Alife tweaks
4. 512px Static object mod
5. 512 px Tree/Bush mod
Hope it helps
Try installing just the Classic texture pack, if there are stills issues, try the 512 together with the Classic texture pack, you can also try the 1k perfomance together with 512px mods. If there are still problems you can try the Alife tweaks or the 3 performance tweaks (includes Alife tweaks) too
When using this mod, models and trees that are distant disappear and only spawn within a short radius, even when using Max render distance, any idea how I can change this back to normal?
EDIT: Did it, just set my Object Detail to max and it worked.
Same problem, no idea what is causing it
EDIT: H resets the HUD and it fixes the problem, however, I noted the quickslots HUD is kind of in the way of the body HUD (using EFT style). No idea how to fix it, but the mod itself works perfectly.
I do not know what I did wrong but it doesn't seem to be working just righ:
1: It seems my character get tired too quickly, like I can rest 9 hours but still have a little bit of sleepiness
2: Even when not tired, the message "I don't need sleep" doesn't appear on the screen and I can sleep fine just like in vanilla
3: My character can wake early or late (too many times this happen actually, all were using beds indoors) but sometimes can sleep none at all
Very interesting and creative, good luck with mod, it looks promising.
Hey, I have a weird glitch. The maps show up but some of them like Tatooine at War and Ruuria Jungle Ruins doesn't show their names on the Instant Action menu, I can still select and add them to the map list, but it's a bit weird right now.
How do I install the maps? I install the map, install the patch, rename the folder "TAW" to "TAW-BF3Era" and it doesn't show up on the Instant Action menu. Even if I don't rename it doesn't show up.
Nice mod but is it me or do the battles have less bots? I don't know, sometimes the battlefield seems a bit empty.
Nice mod, had great fun with it, but on certain maps in Galactic Conquest it crashes. On Polis Massa, it crashes if I spawn as Plo Koon and on Naboo it crashes randomly, as soon as 1 minutes or as late as 13 minutes in-game
Well, it didn't work. I have the 1.3 patch, it installed perfectly, on the gamedata folder, but I don't see any changes. I tried reinstalling but now not even the resolution loads properly...
Well, it didn't work. I have the 1.3 patch, it installed perfectly, on the gamedata folder, but I don't see any changes. I tried reinstalling but now not even the resolution loads properly...
Is it possible to rebuild Phase 2 clone legions? I accidentally sent my transport fleet ahead of my navy, I only lost a few transport ships before retreating, incluiding the clone legions but for some reason I can't recruit them again in Kamino, their icons simply don't show up.
EDIT: On my screen it's showing that I posted this comment two times, don't know why, sorry.
Is it possible to rebuild Phase 2 clone legions? I accidentally sent my transport fleet ahead of my navy, I only lost a few transport ships before retreating, incluiding the clone legions but for some reason I can't recruit them again in Kamino, their icons simply don't show up.
After 4 galactic days the game is lagging heavily on the galactic campaign map, so much that it's unplayable even if it's just temporary, the game is nearly frozen. However, the main menu is working fine and no lags, same about battles.
I am trying to play the SM campaign on hard but my space marines die way too easily, like, imperial conscripts and guardsmen are killing my space marines. I really don't know how to win against them.
I know how to play fast and rush necessary upgrades to make them tougher and gain more rp and energy to build many squads and turrets, but that is simply not enough, they still die too quickly, even the veteran squads.
Could you give me any help? I play fine on standard (as the Imperial Guard mind you) but it's way too easy
What happened with the army painters that came with the mod? I remember there being almost hundreds of different army painters for the factions (less known chapters and regiments as example) but now I only see the vanilla ones. Did I install incorrectly?
Always wanted to play as a Knight of Arthur, looking forward to playing this mod.
Nice, thanks for making a historical mode. Good luck in the development.
djogloc
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