how to extract the models? the tool I used was unable to extract the armor cloth
how to extract the models? the tool I used was unable to extract the armor cloth
I also had a mod in mind that I wanted to put futuretech as a faction. if you lack ideas I can pass mine to you! maybe you have some idea you like
I tried to use the tool but I can't load the models of the original game how do I get the GUID file name?
this mod is very beautiful. I have already seen another mod always made by Chinese, which was already good, but I must say that this is definitely better! compliment all Chinese modders that I can do these things that no one else seems to be able or willing to do. I remember there was the mod paradox which was the biggest project we could see, and maybe too big and when the project was canceled I was very disappointed. now instead I see that it looks like an expander of red alert 3! I hope one day there may be a similar project with this graphic and other new factions and maybe the return of yuri and other historical units. however I am very curious to know more about this mod, for example how do you want to do with the base? how will things be built? and how will the defenses be? you said there will be mini factions, what will they be? I hope I didn't go overboard with my questions! good job and I hope that it comes out soon!
Is it possible to create a script that allows you to export models for other formats? eg from mdl to fbx?
sorry I saw that in this mod there are the Italian tanks, are still present in the steam version? and if in which faction are they located?
Congratulations to the mod. Very well made and rich. Good gun naming but there is still to be done. You still have to look at body-to-body combat. It's what I expected on dow 3. if there were the basics would be the dow 3 I would like.
Hello! I wanted to ask you is a problem if I take one of the models of the Project-X mod?
I congratulate you for this mod. It's done very well! It even seems to be a faction created by the Red Alet 3 buffs! I hope you can shoot other beautiful factions like this or add new content!
I just hope to see the Italian faction soon! Please also we want to be remembered :(
It is coming well this mod! the digger launcher is perfect!I expect the same for the retro lancer .....
I would have questions. Here begins this mod? from gothic 1, you have to make all the stroia of the colony, or gothic 2?
could you tell me how the texture? that is, as you choose the parts of the color of the team? how should I do tuxture?
thank you very much! you have a video of an entire vehicle ???
I would say that the first thing you need to solve as soon as possible is the question of saving and loading!
you could make a video? only to understand better. And then thou go in my profile? I made some models and would like a comment!
perhaps too much to ask, but could you do a video where monsters as you make a model of a vehicle? I'm working on a small mod and I'd like to understand for example how to make the tracks!
sorry, ever think one day to create a free construction mode? is very beautiful this mod would be a shame to discard this ....
but then in this model there is no free construction? nothing more fortresses and builders?
where did you get the model of the dlc? I'm looking for him but can not find them!
where did you get the model of the dlc? I'm looking for him but can not find them!
sorry but to me it crashes when I start the installer file
and then what will you do with the Necrons? will be the same with the tau?
yes, I mean that. I can understand why for the gray knights space marines as they are, but for the tau is not possible that it is a sub-faction of the guard!
you can make sure that the new factions are in their own right as basic factions?
there is one thing I do not understand ... but the system is built as the first chapter where I want or I can build? I'm unclear on this thing ....
dibe91
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