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Some more descriptive symbols, or being able to browse the descriptions of higher ranks of a certain affinity. Clearer indication of when there is an affinity point available. Bigger inventory would be nice, but it's not a must, in my book.
So far that's all. I'll update if I find more stuff.
Still, great game, can't wait for the multiplayer!
Looks good. The interface overhaul is pretty, yet it still has the same problems of the past revision's interface.
Also I miss the ole stunning entrance to the cave. I get what you meant to accomplish with this, and a tutorial is all good and welcome, but I miss that incredible cave entrance you had.
Sweet, but I don't quite like the new menu. Maybe have that type of menu for multiplayer, where it does make sense, and give single player the old one? IMO, that'd be for the best.