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I really doubt anyone will get that very obscure reference. I make mediocre sketches and maybe some English-Spanish (Latin American) translation work - just ask!

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Tomah_Errazurih
Tomah_Errazurih @ Dawn of the Tiberium Age

Okay thanks. it worked :)

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ Dawn of the Tiberium Age

Um question, is the mod supposed to still be on christmas mode?

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ Vintarid Propagator

So a combination barracks, outpost and tunnel network, I take? Interesting!

Reply Good karma+4 votes
Tomah_Errazurih
Tomah_Errazurih @ New Release: 0 A.D. Alpha 23 Ken Wood

Congratulations for making it this far! Here's to a better 2019 and hopefully getting even closer to the beta.

Happy Holidays.

Reply Good karma+6 votes
Tomah_Errazurih
Tomah_Errazurih @ Dawn of the Tiberium Age

This is only a minor typo, but the "igloo" civilian structure is named "iglo" in-game. Either that or I wasn't aware that word could be written like that. :P

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Vote DTA for Mod of the Year!

and once again i am way ahead of the vote announcement i mean do you even have to ask anymore

Reply Good karma+3 votes
Tomah_Errazurih
Tomah_Errazurih @ Expanding Fronts

The Confederacy Hvy AA destroyer changes to the "light" (TL3) sprite when moving, then back when still. Mistake or placeholder?

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ MK III

It bugs me a bit that the body doesn't wobble while it's walking - makes it feel rather static. Understandable though, given the turrets. Great work nonetheless.

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ [Fallout: New California] State of the Mod for March 2018

Well uh, this was quite a ride.

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Realm showcase: Iron Hills

AoE1 buildings <3

Reply Good karma+3 votes
Tomah_Errazurih
Tomah_Errazurih @ Expanding Fronts

The power lights on the confederacy war center are misaligned. Just to let you know.

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ CABAL Construction Yard

That was sexy.

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ Essence Surveillance Drone

I want one.

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Happy Holidays!

Christmas Truce of 1914, colorized. (Disclaimer: some liberties might have been taken with this picture)

Reply Good karma+6 votes
Tomah_Errazurih
Tomah_Errazurih @ [Old version] Twisted Insurrection 0.7

YAS. Finally something to do this weekend, thanks guys!

Reply Good karma+13 votes
Tomah_Errazurih
Tomah_Errazurih @ Dawn of the Tiberium Age

I've noticed that both the allied light and medium tanks have the same price tag ($700), is this intentional?

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Expanding Fronts

Dumb question, how is the change/addition of the new civ going to affect the "vanilla" (x1 actually) campaigns? Will the units/buildings be changed drastically, will everything be more or less the same, etc? Is the original CIS going to be "overwritten" completely, assets-wise? Just curious.

(I'm also asking because in the Tatooine scenarios the moisture vaporators and other buildings were actually capturable, something I found... interesting to say the least)

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ Fallout 4 Creation Club Paid Mods Now Available

At this point I should really pull Fallout 4 from my wishlist. (Yeah, I don't have it yet)

If this is the grim future that modding and its community are destined to, then yeahh I don't want any of it.

It's been a good time Bethesda. Thanks so much for ruining it.

Reply Good karma+5 votes
Tomah_Errazurih
Tomah_Errazurih @ A lot of new treasures will Come :D

Nubian pyramids, am I right?

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ Age of Empires: HD Edition

This is beautiful. Following :)

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ Dawn of War III Multiplayer Closed Beta Impressions

Yet another stupid MOBA. As if that market wasn't saturated enough.

And here I'd hoped they'd wise up and make a proper RTS (with you know, base building and the like). Yes I know it's a multiplayer demo but if that's how DoWIII's multiplayer will be then I don't want any of it. Still, maybe (just maybe) the single player might be worth it but personally I wouldn't hold my breath.

gg lelic i'm not bothering with you anymore.

Reply Good karma+4 votes
Tomah_Errazurih
Tomah_Errazurih @ Graphics Mod (Age of Empires III)

Just wanted to notify about a possible bug - While building, the dutch fort is missing textures: Anonimag.es

I don't know if this affects the other forts, but it probably does.

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Graphics Mod (Age of Empires III)

Also is there a version that doesn't automatically unlock everything in my home cities? I actually liked working for it myself.

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Graphics Mod (Age of Empires III)

Tracking and downloading, really good stuff :D

Reply Good karma+2 votes
Tomah_Errazurih
Tomah_Errazurih @ Expanding Fronts

I'm getting funky colors while I play. I suppose the old DirectDrawFix patch could be used to fix that?

Reply Good karma+1 vote
Tomah_Errazurih
Tomah_Errazurih @ v5 preview

I'm really going to miss the black bits and borders - they're what makes MoDB what it currently is imo... v5 looks so, uh, bland, even sterile in comparison.

Reply Good karma+4 votes
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