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I make Star Wars: Empire at War: Forces of Corruption Mods and I also have a really cool YouTube channel called Manda-LORE. I Like Star Wars (Old EU exclusivley), Love Lord of the Rings, and Warhammer 40,000 is pretty neat as well.

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Commissar_Delta
Commissar_Delta @ Krayt-Class Star Destroyer

"Anybody need a really big gun?"

Reply Good karma+3 votes
Commissar_Delta
Commissar_Delta @ Cuy'val Dar

Nice, i love the republic commando books. The true mandalorians.

Reply Good karma+3 votes
Commissar_Delta
Commissar_Delta @ Commissar_Delta

Many thanks!

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ BlackClone.DarkGrazi

Hey Dark Grazzi, I want to thank you again for letting me use your Nimbus Commando model, Might I trouble you for permission to use a few other models? I Really like your Acclamtor model as well as your Muunilinst building props that you have shown on your profile here.

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Map

Where are all the rivers? Can't have a map of Beleriand without the Sirion and the Gelion

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Violating the Laws of Canon

This reaffirms why I disregard the Disney canon completely in favor for the Expanded Universe.

Reply Good karma+3 votes
Commissar_Delta
Commissar_Delta @ [ARCHIVE] Imperial Civil War 2.2.5 (Full Mod)

I've got the disk version of gold pack, running a rig with windows seven. I put the BAT in the correct place and everything and it crashes on start up. I would try the steam version but having 2 versions of the game installed on my computer usually screws up some of my mod tools (such as ALO viewer). I'll keep an eye out for any upcoming patches that may hopefully fix the problem. I'm kinda sad I can't play.

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Captain Fordo

Better than Rex

Reply Good karma0 votes
Commissar_Delta
Commissar_Delta @ total fots V2 beta 5 part 1

No unit cards are showing up in my roster

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Mandos & Militia

I can always go back and recolor those. I plan on doing a few more unit varients to fill a squad

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Moving Up In The World

Its ABS qnd boy did it take a while lol

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Rise of the Mandalorians: Defintive Edition RELEASED!

Can't wait to give it a go when I get home

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Moving Up In The World

Yup, not my printer though, I used a friend's

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Random battlefield screenshot - Elendili vs King's Men

I see multiple mountains in the background there but the Meneltarma was the only mountain on Numenor if I recall correctly; will final battle maps be more representative of the Numenorian landscape?

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ King's Men Bodyguard

Worthy of Ar Pharazon himself!

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Legends Mod: The Clone Wars

Upon reading the comments and the mod's desription, one might deduce that the mod isn't finished yet.

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ New Republic Command Center

Lovin' the open concept!

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Development Has Not Been Idle

Also, I might add, in the pre-tcw Legends timeline, acclamators were alot beefier than in later depictions. You must remember that previously, the Venator wasn't deployed until about 2 years into the war (the battle of Drongar being its first appearance), not long after the victory class which was lainched 6 months before it was inteded in response to the threat in the core. Until that point, Acclamators and Dreadnought heavy cruisers were the workhorses of the Republic navy, which alot of was repurposed judicial department vessels left over from the stark Hyperspace war and the Yinchorri uprising. We even see 2 Acclamators (1 and a half technically) take on a Lukrehulk in Republic Commando. To say that it was a littoral combat ship, is more accurately attributed to the new canon version of the vessel.

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Development Has Not Been Idle

I did something a little different with the Acclamator variants in this mod for balancing and game play purposes that isn't entirely lore accurate but I felt would bolster the Repbulic against the CIS unit roster which is a bit more powerful in the early game.

Currently I have the Acclamator I as the weaker hangerless variant available at tech 1, and the Acclamator II as the more powerful version with hangers available at tech 3, which is also inconsistent with the lore because the Acclamator II was deployed towards the end of the war rather than in the middle.

Luckily, its easy to change at this point; It's merely a matter of swapping models and hanger hard points and changing the descriptions.

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Rise of the Mandalorians: Parallaxing Terrain Shader

This demonstrated the feature far better than the image and now that I understand, that's really awesome!

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Legends Mod: The Clone Wars

No where near completion my friend, sorry

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ B1 Battle Droid Pack

Darn shame, I would have liked to use these.

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Legends Mod: The Clone Wars

It is, I updated it 3 days ago

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Talking Unit Variants: Venator Class

You are correct, the image blurb has been corrected

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Legends Mod: The Clone Wars

If I extend the mod into the dark times period, I shall but so far, I dont have plans for the mod to take place after order 66

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Development Has Not Been Idle

If I happen across any mods with an NTB more accurate to the description, I'll qsk and see if I can snag 'em. For now, alot of these models are placeholders anyways and may not show up in the final version

Reply Good karma+1 vote
Commissar_Delta
Commissar_Delta @ Commissar_Delta

Hey Thank you Dark Grazi!

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Legends Mod: The Clone Wars, A Guide to Infantry

Wookiee irregulars are a fantastic idea. And while I would love to add Blaze troopers and clone assasins to the mod, I lack the modeling capabilities to make those units at this time.

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Legends Mod: The Clone Wars, A Guide to Infantry

I had originally placed the trandos under the CIS roster in my earlier drafts, seeing as how they lack commando units and would be a good counter against the RCs but ended up deciding against it when trying to fill a roster for mercenary units. The Mandalorian protectors I thought would be nice to include as they're widely forgotten during this era of Legends and because Spar will be an available hero unit on certain story driven GC maps. I may end up deciding against this decision later and bring the Trandos back under the CIS

As for the ARCs, it's merely the images I chose that contain the sergeant ARC troopers. The models I have permission to use currently are only lieutenants and captains. A typical  ARC squad will consist of 1 captain and 4 lieutenants. Fordo's squad will have him and 9 lieutenants.

Reply Good karma+2 votes
Commissar_Delta
Commissar_Delta @ Small Update - The Great War VI

Yeeeeeesssssssss!

Reply Good karma+2 votes
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