Datavore Game Studio is based in Eugene, Oregon. Corvus Hermeticum is our first product, a high-def metroidvania with horror and occult themes. Staff: David Campbell - programmer, Stephan Maich - Artist, Autumn Alexander - Audio
Hi. My name is Stephan Maich of Datavore Game Studio.
We have been working on our first joint video game project called Corvus Hermeticum. It is a metroidvania with heavy focus on a robust brawler/melee combat system. The game is set across a series of occult and horror-themed netherworlds in a hermetic magical theory-derived "magician's journey" storyline. The aesthetic of the game blends hand-drawn sprite sequences, vector artwork, 3d elements and eerie music and atmospheric sounds.
At the moment, our initial release is planned for PC/Mac/Linux, but Playstation and Xbox formats are possible to follow, depending on the success of our funding drives. We will be starting a Steam Greenlight campaign as well.
We have spent a lot of time working on the brawler combat aspects of the game. We are aiming for CH to offer a satisfying ass-kicking experience with the ability to level into play-style specific custom character builds and full range of attacks.
Equip-able items and a stat-based progression system aside, we are including a number of RPG elements and have what we hope is an interestingly layered linear/cyclical plot progression. A casual gamer or fast-paced action-junkie can play with minimal dialog -being told in an old-school-style one-liner "the wizard is in the next castle". A completionist or story-driven game aficionado can get the full effect, metaphor-heavy wordplay, hermetic philosophical dissertations and a more literary plot delivery supported by e-reams of text and interactable/readable objects in-world which unlock additional information, achievements and secrets.
This project is a labor of love in every sense of the word. The game has been in heavy development for the last year and part-time for another 2.5 longer. We love the Castlevania series like nobody's business. Symphony of the Night started out as a kind of template/touchstone for us. We only hope we can live up to its high standards.
Datavore Game Studio at Facebook hosts a series of screenshots, links to our videos and dev updates. We will also be doing a series of how-to videos for artists, Unity users and animators.
A playable demo of a small pre-alpha version of the first game world will be available very soon.
Check here in the next couple weeks or our facebook for a link.
Cheers! ~the Management.
Email Datavore Game Studio - email@example.com
Datavore Game Studio at Facebook
Youtube channel: Youtube.com
Stephan Maich (artist/designer) - firstname.lastname@example.org
David Campbell (programmer/designer) - email@example.com
Autumn Alexander (audio/music) -
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Corvus Hermeticum is an HD indie metroidvania with brawler-style combat that takes place in occult/horror-themed netherworlds.
No groups were found matching the criteria specified. We suggest you try the group list with no filter applied, to browse all available. Start a group and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.