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Introduction

Darkquencpn Blog

I have had a dream, for as long as I can remember, of starting an mobile game. It’s been a long and difficult quest to pursue with limited resources. I live in a country where crowd funding is not available, so the budget has been tight. This has forced me to become creative raising money to provide game content. Through hard work and determination, I am able to fulfill my dream of bringing a 3D space combat simulator to life.

I am using as a my own engine with OpenGL and OpenAL and don’t get fooled by the ads it’s a very complex engine even for a 6 year C programmer and you have lots to learn, in order to interact correctly with the engine. Not to mention I had to do a lot of adjustments to make it work on such a large scale game-play.

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