• Register

I develop games and I write. I'm studying for a Bachelor of Arts in Creative Writing and I've been published in a number of literary journals all over the world. my first novel, a dystopic sci-fi action adventure called Sun Bleached Winter was released in December 2012. Current projects are Legionwood 2 and One Night 4. You can keep track of my progress at my Facebook page (which is also the quickest and easiest way for me to respond to feedback): /pages/Dark-Gaia-Studios/365139189465

RSS My Blogs

One Night 4 coming to Desura!

DarkGaiaStudios Blog

One Night 4 was approved for release on Desura yesterday, and should be available some time next week. The full game won't be arriving until much later in the year, but an in-development Alpha version of the game is available which features the entire first area. This build was created to showcase elements of the game to backers who supported the Indiegogo campaign, and will give you a good idea of what to expect from the full game.

Currently, I am uploading the required installation files to Desura's servers, and they'll need to be approved by a staff member before they're available to the public, but this shouldn't take too long.

More horror to come!

Legionwood 2 Release Incoming!

DarkGaiaStudios Blog

Well, this is it, guys. Beta 4.0 of Legionwood 2 is finally through beta testing and all reported bugs have been addressed and finishing touches done. Aside from last couple of cutscenes (which need to be redone thanks to an accidental deletion), Act II of the game is complete and ready to upload.

It's been a long time coming, but I'm aiming for a release some time next week. I'm just waiting on my internet quota, which resets this weekend, and then I'll be uploading. It certainly has been a rush to try and fit this all in between university assignments, and I'll be glad to take a break when it's online and playable.

More announcements to come when it's actually released :)

Legionwood 2 Beta Testing has begun!

DarkGaiaStudios Blog

As of this week, Beta 4.0 of Legionwood 2 is complete and undergoing pre-release testing. Selected beta testers have already been contacted and sent testing builds of the game to play. I’m confident that most of the remaining bugs and balancing issues have been squashed by this point, but having a group of testers run through the game will allow me to be perfectly sure it’s ready for release.

Obligatory title screen shot.

There are six beta testers who are playing the game (each with different party configurations so as to test the game’s balance) who will report a log of findings and suggestions to me once they get to the end of the Beta, and then I’ll implement changes as needed. I’m waiting for all of the testers to finish with the game before I begin this final polishing period, so actual release may still be a while off. I’ve set three weeks from now as the deadline for the testers to meet, which means the Beta should be ready by early June, though again this depends on how fast the testers complete the game and how many bugs they report.

Beta 4.0 adds the second half of Act II to the game and allows you to get through 60% of the game’s main plot. New content including the desert nation of Entoban and a handful of new sidequests should add about 2 or 3 hours of gameplay to the game’s total. Your decisions as a player really start coming into play in Beta 4.0, and Act II will end in one of two different ways depending on your morality (and you’ll be able to continue along multiple story paths through Act III in the full release of the game). You can find out more about the additions in this previous blog post. Thank you to everyone for patiently waiting for Beta 4.0′s release. You’ll have it very soon — I promise.In the meantime, check out the Final Edition of Legionwood 1. It may just tide you over until then :)