The game needs more work IMO.
I can see the idea of controlling 2 characters alternatingly, however the game design creates conflicts.
For instance, to use parachute I need to swap character, however there are enemies chasing the other character while falling. If I swap to that character, the parachute will disappear cancelling the idea of using it in the first place.
How am I supposed to protect the latter?
Then there's bouncing balls everywhere making it dangerous to leave a character nearby.
I had to press random keys to shoot after getting a weapon. That doesn't help cause the shot enemy is just pushed away not killed.
TLDR, to make this game better, it needs to do these:
1. Start the first level with completely safe environment to allow players to get used to the controls.
2. Speaking of controls, put all hints regarding controls close and easy to access (no jumping).
3. Add hint that player need to bring BOTH characters to exit.
4. In second level, introduce enemies one by one starting from the weakest one.
5. After all basics and enemies are introduced, levels could begin to be more serious.
DarkBloodbane
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