Indie Dev living in LA. Working on my next release. I am also the host of Diver-cast, a podcast run by the guys from Deep Digital Design. You can follow me on Twitter @Dannylv100.
Welcome to another edition of Divercast! On this episode we talk about Boss Battles, the ones that are memorable to us, there purpose in games. Are they a thing of the past, or are they still relevant?
We also talk about whether teaser trailers are pointless, the E3 demo vs the final release of a game controversy and what it means to design a level and a stage.
So sit back, relax it is time for Divercast!
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Games Discussed: GTA V, Metal Gear series, Megaman Series, Metal Slugs. Doom, FF 7, Ninja Gaiden Black, Viewtiful Joe, The Last of Us
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Be sure to check out Dimension Drive on kickstarter. Check out Freeze-E Frosty's, now on itch.io! Check out my blog post on a new enemy I designed for The Last of Us.
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