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I play games, I code games, I design games, I believe in VR more than I should, I am a great cook and I'll probably run eNVy softworks into the ground. Currently working on www.risevrgame.com

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Houdini Piers that Disappear

Houdini Piers that Disappear

Rise VR

Procedural modeling can be a huge bonus to small teams that want to create diverse worlds. We needed to create piers. 3 of them.

It Took us 1.5 Years to Figure Out What our Game is About

It Took us 1.5 Years to Figure Out What our Game is About

Rise VR

Rise‘s main mechanic was first designed during a game jam on the 7th of July 2017. After 3 disappointing iterations, we finally started development...