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I am into console gaming pc gaming. I am a fan of the battlefield series, cs, half-life,unreal the list goes on. I weld, solder, play the violin, learning guitar. I also mountain board(yes this is a real sport) and bike. Feel free to check out my youtube channel listed as the homepage.

Comment History  (0 - 30 of 174)
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Far Cry 2 - Patched

Does anyone know what hex values to look for to do this 4GB patch manually?

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ cr4zyw3ld3r

those already exist via a separate mod that you can find online.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ displacement DXT1

Hmm I wonder if using Special K in conjunction with dgvoodoo I could get POM working or at least some sort of height mapping. Are you familiar enough with it to know if that is possible?

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Done 100% Escape2

is that POM?

Good karma+2 votes
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ cr4zyw3ld3r

it should be in the latest files from that download

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ SEF&BFHL; Full Version 1.0

any chance we can have high resolution textures on the characters?

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ [ Half-Life 2 : MMod ] Experimental Cinematic Mod 2013 Support

Does the mod lighting actually look like that or are you making these screens with some ReShade running in the background?

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Half-Life VR

you need to right click on game in steam click properties and disable Game Theater

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Rune 1.20 (Rune HD)

how is the installer coming, this looks really good! Also you should use Kentie's DX10 renderer instead!

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor Test File

As soon as I get through all the .lua changes manually yes

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor DLC Mod(WIP)

Getting it together piece by piece. Should have something I can show soon

Good karma+4 votes
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ displacement DXT1

Hmm there is potential that the game uses HLSL per this article Docs.microsoft.com

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Gears of War Model Replacement

The goal was to provide assets from later gears games for those making GoW PC mods. I am not actively developing additional assets at this time.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Texture pack 0.2

I will need to add some, once I have a bit more time. I am still in the process of experimenting on what fits ok within the thief world. Some textures look out of place at the moment.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ First Person Mod

Agreed!

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor DLC Mod(WIP)

Will be free.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Project Remaster

Thats legit. Definitely would love to see lan implemented so we could use Hamachi or Tunggle for games.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ displacement DXT1

Thanks mate, will look into this. The creator of ReShade had actual POM working, not just parallax but he gave up due to bad artifacting because he was not using proper depth maps. I got the code, but it seems broken in recent releases.

I have asked the dgvoodo dev to allow wrapping dx8->dx11 but its still a ways off. Right now only dx9 is possible with Reshade/SweetFX.

So it may just be that I will take POM assets from another engine and make actual geometry from those models and directly insert those into the game levels instead of going this route as this may well end up tanking performance.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Project Remaster

How is this still alive I thought you guys got a cease and desist?

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor DLC Mod(WIP)

Working with some folsk from Zentax atm will see if this proves fruitful.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ BFHL MOD

This times 30

Good karma+2 votes
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ terrain displacement mapping

Awesome, thanks for following up!

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor Test File

Edited mod name to reflect the fact that is not a complete/working design.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Wanted Model Replacement

Hmm what files did you edit?

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Screenshots

Holy smokes this is gorgeous

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor Test File

I am in progress of getting the 360 DLC files properly ported to PC. All the scripts for level asset loaded are contained on console and do not differ from PC. The issue is the compression encryption of the files which make it difficult to extract the needed data.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor Test File

I am still working on getting the code working properly you can watch for updates here or on my youtube channel. Should have more info once my time frees up this summer.

Good karma+1 vote
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ Endor Test File

Yes, the .lua files to load assets are not in the PC version. I am looking into the consoles files to get these into the PC game.

Good karma+2 votes
cr4zyw3ld3r
cr4zyw3ld3r - - 174 comments @ v5: All Missions Campaign

I am willing to help with the bump/normal maps, especially after I finish up my Thief 3 work.

Good karma+1 vote