Thanks, glad you liked it! Though I am a little concerned that depressed animals makes you happy.
Thanks, glad you liked it! Though I am a little concerned that depressed animals makes you happy.
The tiers are going to be more of a wide grouping. For example, weapons within the lowest tier might do anywhere between 1 and 50 damage. You will still need to compare individual weapons, especially when it comes to extra buffs and bonuses.
Thank you! Just wait till we add INK!
I'm not sure if you've seen this post on our devblog (http://edgarthegame.wordpress.com/2012/11/27/special-player-2-reveal-post/) but I think you'll find your wishes admirably answered in our game.
Thank you! We're working hard!
Hey there! We had to migrate from one Unity plugin to another, which means there wont be new footage incoming until we get everything up and running with this new tool. If you want to use the video footage we've already released however, I would love to help get you the file in whichever way is best for you.
The video we have on here is all in game. Would that work for you? If so you can get it here Youtube.com
There will be lots of quips and punny one-liners, whether you play by yourself of in co-op. The banter will just be funnier in co-op.
Thank you! Our artist was really inspired by Sword & Sworcery!
You wouldn't want to play it as it is now. Its still buggy and we still have more features to add. We're working on getting one out soon though!
That's where the infinite mode comes in. It will be a randomized, infinite level where it just gets tougher and tougher until you give up or die!
Second player is not a poet, but is just as (if not more) awesome. And we do have plans for spells.
Thanks for the insight! We'll definitely be making a demo available, and think that you will find the other issues to your liking.
Not free, but not too much either. Were thinking we can get an 8 hour campaign, two player local and online co-op, and a NG+/infinite dungeon. What would you be willing to pay for that?
Cpt.Steam
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