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Comment History  (0 - 30 of 48)
commander_gree
commander_gree - - 48 comments @ SPHAT

That seems like a Frigate drop off

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ The Imperial Web Way GC Map

Is there a way to get the complete galaxy map as a wallpaper image?

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ Brute Ship Concept by Callum

Jiralhanae and the banished are all about brute force [pun intended].So consider their technology is like that. Dangerous but one dimensional. For this ship specifically, I could see 1 of 3 functions:

- Single-target laser with increasing damage over time. Think a Starcraft II Voidray.

- Slow firing rocket barrage that is also single-target. Has ability to switch into anti-fighter rocket flak instead.

Good karma+3 votes
commander_gree
commander_gree - - 48 comments @ Legacy,Mandalorian Sniper and Sentinal Shuttle.

HELLO! I was wondering if I could speak to someone about using this Model in another game, it will not conflict with your mod at all. I was hoping to possibly take it over to gmod and make a scalable vehicle?

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ FotR Overview and First Look

This is looking great! I like the idea of including other conflicts ongoing throughout the galaxy. Personally, I think it would be cool to include Maul's Shadow Collective, combining Black sun, pikes, deathwatch, and hutt cartel into one massive criminal army. I think it was very underplayed in the show, but obviously those entities all together would pose a massive threat to both the republic AND the CIS. I'm very much looking forward to this.

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ yodenmod 2017 2.0

Mod crashes at Launch. Gets exception. Clues how to fix this?

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Thrawn

He looks amazing! Great job! What will his ground ability be? Spawn Imperial Assassin Droids? That would be bad ***

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ A new force in the galaxy.

Will you be adding the Kandosii class dreadnought?

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Elite's Conflict Mod

I love that you guys work with your community and take time and care in your work. (can you guess who i'm voting for?)

anyway A tiny idea. Since Thrawn is an admiral and a master strategist, what if he spawns in with an intedictor and Tartans . like a mini fleet.

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ Elite's Conflict Mod

Maybe his ship has better stats or hard-points compared to other Imperial IIs

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ Elite's Conflict Mod

Is there a plan to do something different with Thrawn's Chimera? I don't know about you, but I think it's dumb that vanilla made his ship blue just cause he's Chiss.

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ Venator Stardestroyer | What do you think ?

It Looks really great. Great job guys. Loving all the work you're putting in.

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ ARC-170 S-Foil Footage

Hey I don't mean to criticize. I cannot mod, I have no idea how to do the hard work that you do. I just wanted to point out that the Arc 170s primary weapon fires green lasers

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Venator Stardestroyer (WIP)

I'm really glad you took the time to create your own! it's so refreshing to see new material. I think one person made a Venator and everyone just started using that one.

Good karma+3 votes
commander_gree
commander_gree - - 48 comments @ Elite's Conflict Mod

Is there still room for testers? I have played every other available SWFOC mod and it's time for something new. This mod seems unique, which I love and I'd love to help in any way I can

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Galaxy at War: The Clone Wars

I mean this with all due respect, I'm not bashing the mod in anyway, I'm saying it looks like a large focus on adding a bunch of infantry and new units, but apart from the looks, how will the game play different from the base game? Infantry miving individually is only one example. what about Being able to recall wounded clones, then you get a full squad as reinforcements? or if clones can corrrdiante with artillery, or unique gameplay changes. like space battles allowing ships to retreat to hyperspace or something of the sort. things that make the mod unique and not just adding new units

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ AT-RT

Hey just an idea, the Urban should look like Shock since Shock was often deployed to urban environments as riot police.

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Galaxy at War: The Clone Wars

I see a lot of unit changes, and that's cool and all, but is there any gameplay changes?

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Grand Army of the Republic (Unit List)

What if you had R2 and his Battledroid Squad. and they could land in a sithapede shuttle. They could be able to raid planets and are undetectable in GC since they're droids. R2 could keep his take turret control. Also maybe his droid squad could have an ability where they can't be targeted for a short time by CIS forces since they look like batlledroids

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Empire At War: Re Beta II

The explosions amazingly gorgeous. My only issue is that some of the larger explosions leave a smoke cloud that doesn't clear up for like a good 30 seconds. That's a full 30 seconds where it's hard to micro my units cause I can't see anything.

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ New Beta Release

Before you release the new Beta can you include change notes?

Good karma+5 votes
commander_gree
commander_gree - - 48 comments @ Expanding Fronts

How do I install on Steam? I downloaded the Manual Version.

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Major Testing Round

This is amazing. I appreciate the time and effort you're putting into this. Are you guys doing any closed or open betas soon?

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Star Wars BattleFront Commander

How do I select the CIS? I having trouble scrolling down he drop-down box

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Diamond Boron Explosion

Youtube.com Seismic charge sound

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ Star Wars BattleFront Commander

Idea that came to me for this mod. I'm not sure if it's even possible. Since this mod is supposed to be focused on it's similarities to Battlefront, is it possible for the capital ships to spawn 1 troop transport or shuttle and it has a one time ability to randomly destroy an random enemy hardpoint?

Sort of like how in Battlefront you would invade the hanger with a shuttle and destroy the engines, shields, life support, or auto turrets.

Good karma+3 votes
commander_gree
commander_gree - - 48 comments @ Venator

I enjoyed this design in the prequel. It's a great predecessor to the Star Destroyer.

Good karma+8 votes
commander_gree
commander_gree - - 48 comments @ Summer Update

Such great models, I'm so glad you didn't half-*** the textures.

Good karma+2 votes
commander_gree
commander_gree - - 48 comments @ Summer Update

So awesome. I assume, they will have increased range than normal infantry. I think a cool ability in the future would be to enable them to mark locations for long range artillery strikes.

Good karma+1 vote
commander_gree
commander_gree - - 48 comments @ Summer Update News

I played the Beta of this and I was really impressed. I appreciate the amount of work that has been put into this mod. I cannot wait to see the finished product. I would love to be considered to play test the final version before release.

Good karma+1 vote