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Code_Man is the name insanity is the game. Huge RTS enthusiast, FOSS proponent and gamedev.

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code_man
code_man @ Tremulous mapping

Map rules!

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code_man
code_man @ C&C 20 years and counting

Kinda late but i drank to much that day lol.

20 Years of pure awsome, to another 20 years of awsome.

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code_man
code_man @ code_man

Im not an s44 dev, i just do the PR for now, or atleast i said i would and do it halfassed.

I Thought about modding bf2 but never got around it and im not going to get into it, if anything id work on a bf2 clone on idtech4, but godddamnit got more than enough to do already.

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code_man
code_man @ Another round of awsomness.

Its a known problem but UI design is not as easy as it seems, not for techincal reasons but for not having much experience in that regard.
On the plus side since extra UI is client side, people can take it up themselfs to make them and we can offer drop in UI widgets at any time.

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code_man
code_man @ Self-propelled laser complex (SLC) "Sanguine"

Do you have any other sources of information?

The pic looks rather suspicious tough.

Reply Good karma+2 votes
code_man
code_man @ Nod: Twisted Dawn Defenses

The tiberium reactors and techcentre seem hightech compared to the td defences, maybe the gdi powerplants should be retextured to nod style for early campaign missions.

Looking forward to the update.

Reply Good karma+2 votes
code_man
code_man @ Another round of awsomness.

Sorry for late reply.

The game was released a very long time ago but the current stable is highly outdated and thus was removed, we are working on a new one currently and make a whole installer package hopefully once its done.

Its hard to develop a game with just gasoline and matches btw. :)

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code_man
code_man @ Some media

Hope the naval will be as fun as in RA2.

Reply Good karma+3 votes
code_man
code_man @ Some media

2D in all its beauty.

And nice "v2" launchers.

Reply Good karma+2 votes
code_man
code_man @ Citadel

Bit of a late reply.

Dont sweat it man, systemshock is an awsome game and darkplaces is an awsome engine, it will be great so take your time.

I know as a gamedev you kinda have this desire to push out your product and get a bit worried about losing momentum, but this is a timeless classic and the fans are patient im sure.

Keep at it.

Reply Good karma+3 votes
code_man
code_man @ Redsun RTS

Awsome album, i listened to it for hours.

Reply Good karma+2 votes
code_man
code_man @ C&C Tiberian Odyssey

Il love to play this i bet, keep up the good work.

Reply Good karma+3 votes
code_man
code_man @ Unreal Engine 4 Is Now Free

Just to ask explicitly, does it mean we can make free games on it without having to pay anything?

Reply Good karma+2 votes
code_man
code_man @ Tiberium Crystal War

Nice to see this game is still alive, looking forward to 2.0.

Reply Good karma+3 votes
code_man
code_man @ ModernFront

Will you guys use ET:legacy, i sure hope you do.
Id sure give it shot then, since the old ET doesnt work well on my sys.
Moddb.com

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code_man
code_man @ Tiberium Legacy

The mod has a nice style to it.
Tough maybe you should switch to zero hour since it seems most people use that.

Reply Good karma+2 votes
code_man
code_man @ Global Crisis (SC)

The graphics are just awsome.

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code_man
code_man @ New Option: Base Props

And so the war of the base builders starts!

Reply Good karma+3 votes
code_man
code_man @ Twisted Insurrection

I love the new launcher, awsome work people, for everything, as usual.

I know im kinda late to the party but act on insanity is really awsome.

Also please add more props to build with the 'enable base props' option.

Reply Good karma+2 votes
code_man
code_man @ Citadel Side View (In-Editor)

Wow nice work, you must have worked day and night at this.

Reply Good karma+2 votes
code_man
code_man @ Redsun RTS

Tried it, nice game, tough its a bit hard to manage.

It really needs way more feedback mechanisms and the controls are a bit barebones.
I would also suggest autoheal, atleast for veterans.

But it runs nicely on my old phone and its fairly solid, good start.

Reply Good karma+2 votes
code_man
code_man @ Redsun RTS Released

Nice.
Its free right, could you put up the .apks for manual install then?

Reply Good karma+2 votes
code_man
code_man @ Redsun RTS

Looking forward to trying this.

Reply Good karma+4 votes
code_man
code_man @ Command & Conquer Westwood Fans

The C&C bible is still valid, there new C&C games dont have anything good to add really.

Reply Good karma+2 votes
code_man
code_man @ marder

IFWs are meant to support troops at frontline, they usuall have better firepower and fireports for troops to fire out of.

APCs are just for carrying troops and defening themselfs.

Reply Good karma+1 vote
code_man
code_man @ Citadel

Awsome!

Reply Good karma+3 votes
code_man
code_man @ Twisted Insurrection

C&C was never made by the original makers of C&C nor can it truly be considered cannon.

Reply Good karma+1 vote
code_man
code_man @ Twisted Insurrection

I love the campaign, played trough it a couple of days straight in the beginning.
Awsome work.

One question: is it safe to update the game without having your savegames ****** up?

Anyway i have a few suggestions.
I love the cabal voice in nod mission 1, im sure he had more stuff said, i think you should use more cabal taunts.
If its possible you should include crates with bonuses such as veterancy and armor etc hidden in some places and maybe extra stuff to discover and use.
The ingame cinematics are too long, usually its too uncontrolled and too boring.
Is it possible for medics and the like to gain veterancy, i saw they did in DTA?
Where did the cyborg commando in nod mission 13 go to?
In the smae mission flying units also dont seem to attack.
Nod mission 8 is too tough, i would say add 3 cleavers to the initial force and 1 or 2 militants for the primary team.
Gdi mission 11 the arty cannon is balls and the flying attack on truck is just brutal.

Anyway keep it up

Reply Good karma+1 vote
code_man
code_man @ Cars Wallpaper

Damn i want that car bad.

Reply Good karma+2 votes
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