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ClawhammerMark
ClawhammerMark - - 5 comments @ Telepaint

There's some weird bug I'm having trouble fixing that makes it crash on some OSX devices - what kind of Mac do you have?

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ClawhammerMark
ClawhammerMark - - 5 comments @ Telepaint

After some debugging I found that the sound doesn't work on devices that doen't have an OpenAL device installed - if you go to Connect.creativelabs.com you can download an installer that should solve the problem.

Not sure if there's a way for me to get around having to do this - I think most modern hardware comes with it pre-installed but I'm not too sure

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ClawhammerMark
ClawhammerMark - - 5 comments @ Telepaint

There's an audio bug on some hardware, but I think I've found the cause whilst porting to OSX, and hopefully fixed it! Should have the new build (+ OSX version) available tonight or tomorrow.

Thanks for playing, glad you enjoyed it :)

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ClawhammerMark
ClawhammerMark - - 5 comments @ Telepaint

Working on getting the Mac version finished - should be done by this weekend (hopefully!)

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ClawhammerMark
ClawhammerMark - - 5 comments @ Out Now

I'm afraid not, all the code was written in Objective-C directly for iOS, so porting it would be a bit tricky.

I've now moved on to using a C++ base which is fully portable, so anything I make in the future should be available across all platforms.

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