Damage text, hurting animation and basic enemies.
Enemies have health bar over them.
Damage text, hurting animation and basic enemies.
Enemies have health bar over them.
Stuff looting, and info box already implemented.
Torches is one of the objectives of BMDR, To make the player explore floors. They help the player to know where he already go.
Destroying barrel and jars gives potions and money.
Cash explosion !!! We all loving it ;)
Chest looting implemented, money and potions also working.
chicolitto
Lionel joined
Long time programmer and always fascinated by game developpement.