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Comment History  (0 - 30 of 52)
Checkin4Indie
Checkin4Indie - - 52 comments @ Midde Age Crisis Forest

Looking good!

Are you going to change those trees before release, though? Their leaves use a very dated design, they remind me of the XBox days...

Good karma+2 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Space Between Time

Nice!

Still going for the style of Gruntilda's Lair, or have plans changed?

Good karma+3 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Clive 'N' Wrench

Hey, would you happen to have a business e-mail address publicly available somewhere? I would like to contact you a little more formally, but I couldn't find your address. I'd appreciate it if you could let me know your public business e-mail, if you just have one. Thanks in advance!

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Stop Horsing Around!

Very interesting... A piece of decoration, an enemy, or perhaps a helpful NPC?

BTW I'm going to freak out if he talks in the game.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Wild West Mine

(Secretly still wishing for a mine cart ride)

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ A Familiar Face

Hm? Interesting, I thought Droo would only appear in The Great Wen. Looks like he's got a cousin in another time era!

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ No Time To Stop For Lunch!

Yeah, I'm not 100% certain about the lighting. These buildings are relatively low in height, after all. Just wanted to point it out, in the case you hadn't noticed!

By the way, I'm extremely curious about the overall progress of the game. Does Christmas 2017 sound like a probable relase date? Or will it be longer? It's okay if you don't know it any better than us fans, I'm not forcing you to answer!

Additionally, I'd like you to know that I'd love to purchase the OST of the game from Steam, once the game and its soundtrack are completed and released. I don't know how it can be arranged, but I've seen many indie developers selling their music on Steam as HD downloads! You will probably have to ask your music team whether or not it's okay, too. (Honestly, I've got no clue about these legal things...)

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ No Time To Stop For Lunch!

Such a nice city scene! You seem to be implenting multiple of those in the game (this + the old London). Nothing wrong with that, even Super Mario Odyssey has a similar level.

Those cars seem driveable... Will we see some of them moving and controlled by the AI? I can imagine making them enterable for Clive himself would be too much work, though!

You may want to adjust the lighting on those high buildings' walls. The setting sun shines brighter on surfaces that are higher from the ground. I'm sure you'll continue working on it and see what suits the best. The pink imp, on the other hand, could perhaps use darker colours...

This crocodile (or is he an alligator?) guy is a nice addition, but is the gorilla still set to appear? Due to the fact that bodyguards are often called "gorillas" I found it amusing to have one as an actual gorilla.

Great job! Hopefully my feedback helps.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Micro Italy

So... The swamp level also has a city section? Cool! Looking forward to seeing more.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Clive 'N' Wrench

It seems Unity now supports Nintendo Switch natively, if I understood correctly. I recommend you to check it out, someday! Would love to see Clive as a Switch title eventually, even though I'm not the biggest fan of the console itself.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Middle Age Crisis Forest

Nice work! The scenery feels very alive.

However, I think the leaves of the trees could use a few changes, maybe? They look a little too unnatural. I suggest you to check out the trees in Team Fortress 2, mainly the map called "Suijin" (it has cherry trees). Because while I can personally stand silly-looking trees, someone might dislike them!

Good to see the work continuing!

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Clive 'N' Wrench

Any chances of seeing a paid demo in Steam as the Early Access version of this title? You'd get additional funds for developement, and we'd get to give you even more feedback.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Clive 'N' Wrench visit the Great Wall!

What's that thing in air above the mountains, to right from Clive?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Mental Oriental - Temple

Looking good! Loving how you did the colour theme.

Will there be friendly dragons? I've had some sort of minigame idea for a while where you help a young dragon who's afraid of flying. However, if minigames get turned into boss battles then it probably would not work. :o I will probably post the complete idea to the Suggestions forum later.

I just think it'd be cool if Clive found a Japanese dragon after fighting the unfriendly European dragon. That would create some interesting dialogue!

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Clive 'N' Wrench

Can we have a new demo for Christmas? ^^ Nothing big is necessary, I'd just like to try out how Clive controls nowadays. I remember the animation starting and stopping a little weirdly in the original demo (such as ledge grab not being performed instantly visually when it occured) and I'd love to know how it feels now when it has been fixed.

To fit the Christmas theme, it'd also be cool (no pun!) if it was a little section of the Iceceratops level... I've understood that that one has nice graphical effects.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Tempus Tombs Pool Room

Looking awesome! I hope the tomb will not be too easy to navigate... And that there will be mummies. Currently it seems that the place is expanding nicely, even though no undead ape is in the sight!

Is the lower area playable? I hope so, because nothing is more boring in a platformer than seeing a cool place you can't explore. :(

Anyway, have you heard the big news? Yooka-Laylee is no longer coming to Wii U. Now is your chance to make CnW the greatest 3D platformer on the console! FreezeME and A Hat in Time are good, too, but they're just less traditional than Clive. And frankly, at least FreezeME is quite, well, ugly, at least IMO.

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Space Between Time (Hub World)

Wow, that's cool. I'm geting some Worms 3D Lunar vibes from this one...

I'm wondering if the hub will feature any exploration? Super Mario 64 and Banjo-Kazooie series had it, while Crash Bandicoot didn't. I'm not sure how it would work in such an open space!

Good job, as usual.

Good karma+2 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Corsair's Cove's Dock

I heard the final game is going to have "only" nine levels. Which one got scrapped? "Mayan Magma" or "Lost Time Travellers"? Either one of them has potential for DLC, if it ever becomes a thing... Along with the Future level! Do focus on finishing the main game first, however.

I'm curious to know, are the mini-games still going to make it? Haven't seen screenshots of any of them in a while, but they're still mentioned in the description here. Take your time, I'm enjoying seeing the main levels, too.

Speaking of descriptions, you might want to update the Facebook description of the game. It still calls the game "Clive - And The Stones Of The Ancient Bunnies"! And mentions a whopping 15 levels, which might mislead somebody.

Great work, as usual!

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ All paws on deck!

I found a look-a-like of your old shark baddie:
Instagram.com

Are they going to return? To be honest, I always found them quite frightening, even though I'm already in my late teens! If they indeed do return, they'll probably be redesigned a little to look cuter, right?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Corsair's Cove Fort

Another complete level redesign? Interesting! Wonder where our whale friend is...

Anyway, are you looking for some inspiration? I posted a few ideas of mine about the ice age level to the forums. I can post more if you find it helpful or interesting to read. I can also post some more practical suggestions, such as comments on gameplay mechanisms.

Really digging the new logo, by the way!

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Grave Mistake Imps

This has bothered me a while... May I be so rude and request slight recolouring on those imps? I know that some parents will get mad if a kids' game has characters who resemble the devil that much. If they were green or gray they would be different enough.

However I do understand if you want to keep them unchanged.

Great job, as usual!

Good karma+2 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Welcome back to the cemetery!

Ah, my old favourite. The very first place in the game I ever saw. Wonder if it's also going to be redesigned?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Old West

Ah, okay, good to hear! The old level did look less realistic than this, after all.

Good karma+2 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Old West

Interesting...

Has the level's design changed, or does it still feature the familiar things such as the train somewhere?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Ancient Greece Trap 1

This one sort of reminds me of the levels of Worms Forts: Under Siege... Have you played that?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Clive 'N' Wrench

I came here to find the demo, but it seems it's now unavailable? I understand the removal, the graphical style being changed and all, but I still would've loved to replay it... My PC's memory was erased so the original download got lost.

Any plans for an updated demo?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Strolling Through The Medieval Town

Looking good!

The level seems pretty big... How sizey are they going to be in the final product? I personally prefer gigantic DK64-like worlds, but I do understand if they are too demanding to make.

Also, some of my friends wanted to know if this is still coming to Wii U?

Good karma+1 vote
Checkin4Indie
Checkin4Indie - - 52 comments @ Breathing some life to a sleepy Medieval castle town!

Ah, that explains everything! Thanks for the quick reply.

Good karma+2 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Breathing some life to a sleepy Medieval castle town!

Another sunset screenshot! Do the levels have a day-night cycle or are just different parts of the level lit differently?

Good karma+2 votes
Checkin4Indie
Checkin4Indie - - 52 comments @ Welcome to the Cajun Mob Bog!

A brand new level!

For some reason, I haven't heard about this time period... where does it take place, and what's the year?

Good karma+1 vote