About Carpe Noctem Coding Carpe Noctem Coding, LLC is a small family owned business that developes software such as video games and apps. Carpe Noctem Coding was founded April 2015 in Keene, New Hampshire and is currently managed by Brad and Tina Towle. We are an up-and-coming indie game company that will eventually expand to include other areas of software development
Our User Interface is coming together nicely. I also have teleports up and running.
ui coming together.
Like us on face book. There will be many survey's and options for feedback.
like us on facebook
Back from our move! We are starting development again in a new direction.
hiatus over!
Taking a small break. Rolo Polo will return, but for now a small hiatus.
rolo polo haitus
Cannon Creeps are up and working. Normal enemies soon to come.
cannon creeps up and working
Rolo Polo Updates Although we have not been updating recently Carpe Noctem Coding has been hard at work migrating Rolo Polo to the Unity 5 game engine...
rolo polo player controller migrated!
A brief update for some of the tool work I have been doing lately.
tile system and procedurally generated worlds
This article details the new goals for the final version of Rolo Polo. We are going in a new direction with a content rich single player game.
rolo polo - roland's quest!
News Items: I am working on a new video detailing items and different strategies in using them. I should hopefully have that up soon. Also I was thinking...
updates and change log
Just a quick update for a new video from Carpe Noctem Coding demonstrating basic game play for Rolo Polo (alpha).
new video for rolo polo alpha!
Rolo Polo (Alpha) is deployed and ready to play! Please try out our game and leave a comment.
ready to play rolo polo!
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