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Release Stages Plan

Release Stages Plan

Sea Titans

Release stages of the game. Starting from the simplest components leading to the full fledged game!

Tides of War: December Devlog Update

Tides of War: December Devlog Update

News 1 comment

A lot has happened since our last update, and we are anxious to share the results - and plans for the future - with you all.This month we cover current...

Tides of War - New Name, New Ship, New Scene, Better AI!

Tides of War - New Name, New Ship, New Scene, Better AI!

Tides of War: Letters of Marque

February devblog covering several developments including a name change (Tides of War), a new ship, a new battle scene, updated AI, and better particles.

Letters of Marque - Year in review

Letters of Marque - Year in review

Tides of War: Letters of Marque 2 comments

It has been an amazing year so far full of a lot of progress on our latest naval battle game Letters of Marque. It went from merely a concept in June...

v0.2.15.1219b Released

v0.2.15.1219b Released

Tides of War: Letters of Marque

Hours after our main release, we have already begun taking player feedback and turning into patches!

Public Demo Now Ready!

Public Demo Now Ready!

Tides of War: Letters of Marque

It ain't perfect, but it is sure a lot of fun to play! Check it out and download your copy now and get into a server to beat someone else up.

November News

November News

Tides of War: Letters of Marque

Updated textures, added mechanics, and masts falling all around! Clear for action as we close on our public demo deadline.

Week 15 Update

Week 15 Update

Tides of War: Letters of Marque 1 comment

A wide gamut of goals has been accomplished. With another round coming soon. Networking, particles, damage, fire, flooding, armor, and more!

Week 5 Update

Week 5 Update

Tides of War: Letters of Marque

New water system, updated cannons, a new cannon UI, Wind integration, rebuilt ship physics, objective icons, weather selection, new particles and particle...

Week 4 Update

Week 4 Update

Tides of War: Letters of Marque

Another week down and more development news! Battles are fiercer, AI is smarter, graphics are better, and sounds are more thunderous. Controls are getting...

Week 3 Update

Week 3 Update

Tides of War: Letters of Marque

Another week down and more content and optimizations are in place. Custom keybindings, realistic sky and weather rendering, amazing audio improvements...

Week 2.5 Update

Week 2.5 Update

Tides of War: Letters of Marque

We spent a hectic holiday weekend knocking out quite a few tasks we have a lot of progress to report, mostly of visual nature but quite a few code changes...

Production has started and 1 week Update

Production has started and 1 week Update

Tides of War: Letters of Marque

Wolf Pack games has begun construction on Letters of Marque. Phase one of the project has a goal of about eight weeks. Putting an estimated close time...

Battle Damage (Buoyancy)

Battle Damage (Buoyancy)

Hearts of Oak: Conquest of the Seas 4 comments

More updates to ships that allows for sinking effects.

Stress Tests

Stress Tests

Hearts of Oak: Conquest of the Seas 6 comments

Running through more stress tests to find any weaknesses that we need to shore of for the Tech Demo

Latest Videos

Latest Videos

Hearts of Oak: Conquest of the Seas 7 comments

A quick summary of latest developments with the team and the programming side.

Vessel Stability

Vessel Stability

Hearts of Oak: Conquest of the Seas 4 comments

Updates on the vessel stability system including mass objects, vessel attachments, and object updates.