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As a passionate gamer I have been enjoying all kinds of genres since the Commodore 64 and as long as I can remember, editing, altering or creating worlds, levels, maps etc has always been part of my gaming history. From creating my own tracks for racing games on the good old brick, generating my own singleplayer episodes for DOOM or dozens of maps for Earth2150/TheMoonProject, plugin creations for TES, running custom servers in Wurm Unlimited... The list could go on forever.

And now we are here with Falagar - A Journey which began in 2018 and is the result of a one-man-editor-army spending over 1200h in a single campaign. With little to no experience in scripting, the idea of going beyond the regular placing of items seemed daunting at first, but I guess the months of perseverant learning, studying and testing turned out as quite an achievement. After almost a year's work I decided to make it public as it grew too large to be left on my HDD for myself only.
So, enjoy your first run!

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