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Teaser video - fps puzzler

Teaser video - fps puzzler

The Spiral Theory

I've been working on a brand new mechanic that allows building complex structures within the game. Hope you guys enjoy it :)

Procedural Lightining

Procedural Lightining

The Spiral Theory

It's been a while since my last post here. I've been trying to improve my animations and create some improved visual FX and mechanics for "The Spiral...

The Boss-Puzzle concept

The Boss-Puzzle concept

The Spiral Theory

It's been a while since my last post. I've been quite busy. more than creating directly, I've been studying and trying to come up with interesting ideas...

Updated UE4 project and plans

Updated UE4 project and plans

News 1 comment

Some news and updates of the project, as I've been moving to UE4 and implementing new features.

Testing and learning

Testing and learning

The Spiral Theory

3 weeks of evergreen development now !! I've been pretty busy between modelling my own assets and learning unity. Hope you guys like it !

A very green fpp

A very green fpp

The Spiral Theory

I decided to start a new project just a few weeks back

Achieving the impossible

Achieving the impossible

Grimorum

"In order to attain the impossible, one must attempt the absurd." - Miguel de Cervantes.

What it takes to make better art

What it takes to make better art

Grimorum Concept Art

so, what is it that could improve a game's art ? What separates good art from bad art in a game ?

The pursuit for popularity

The pursuit for popularity

Grimorum 1 comment

Have you ever wondered why are some games popular, and some are not ?

What makes a game desireable

What makes a game desireable

Grimorum

For a while now, i've been in between developing and not developing this game of mine (Grimorum). In these last months, I decided to take a more serious...