• Register

This member has provided no bio about themself...

Post article RSS Articles
About Organic Tiles and Boolean Operations

About Organic Tiles and Boolean Operations

GWAIN

Long time no see! This time I am writing about more organic looking tiles, boolean operations on polygons and some distractions.

Character Model Progression

Character Model Progression

GWAIN 6 comments

Another eight months have passed so I thought it's time for a sign of life. For this update I want to show you some character related things that I spent...

Improved build mode, inventory system, cockpit view and more

Improved build mode, inventory system, cockpit view and more

GWAIN 13 comments

After four months it's time for some explanations. I've done a lot: a new inventory system, better player physics, more and improved build mode features...

Unity 5, minor improvements and some obstacles

Unity 5, minor improvements and some obstacles

GWAIN 3 comments

An upgrade to Unity 5, which enables ambient occlusion, deferred lighting and much more. The A* Pathfinding Project didn't meet my requirements, i.e...

Improved graphics, better GUI and even more

Improved graphics, better GUI and even more

GWAIN 7 comments

I've implemented some rudimentary pathfinding algorithms, I did an overhaul of the GUI, created a new vehicle and did some other interesting stuff. ;)