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Comment History  (0 - 30 of 768)
boothy_p
boothy_p - - 768 comments @ Codex

Allow Allies win condition enables it!

Good karma+3 votes
boothy_p
boothy_p - - 768 comments @ Codex

what win conditions are you using when it SCARs out?

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Er, tell me which units (I know allies don't at present)

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex

Please, send me any comments you have over the balance.
It's quite hard to do on one's own, so I need others feedback.

(I never thought of it as Chaos orientated. I always play Space Wolves, but I suppose Chaos forces are more fun to build....)

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex 4.0

Sure!

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex

I can't say I remember intentionally nerfing it, but I'll have a check...........

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Good spot. Fixed for next release.............

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Alright..............
Can murder conscripts from next release!!!!!

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

I agree.....
Or have a look, one of the 2.....

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex

Er,I'll almost certainly do a genericy daemonkin for all 4 powers, then amend if Codex arrives......

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Try re-downloading 4.0.
Sounds like those files are corrupt

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Can't use Apocalypse and Escalation together for a cumulative effect. If you do, SCAR error.
Apocalypse for double the cap is max in Codex.

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

What Win conditions are you using?
You have a clash somewhere

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex 4.0

What difficulty are you using mate?
Not noticed them myself (balance on hard).

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex 4.0

Nope, not yet.
PM me with where you think they are weak, need strengthening.
It's the first hit, and only had 1 opinion, so every race needs some further balancing based on feed back.
Is that playing as DK, or against DK, tier 1, 2, 3, or 4, etc....

Good karma+3 votes
boothy_p
boothy_p - - 768 comments @ Codex

I did change all of them, a while ago, but think I might have lost those changes.................
Going to have to check that, but quick look at the files, think they are gone.

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex 4.0

Cool.
Defo need to go through what you've done, so it can be checked, and ensure that everything's good (eg. there's some WIP stuff in there that will be enabled soon).
Take off to PM...... :)

Good karma+3 votes
boothy_p
boothy_p - - 768 comments @ Codex

5b2 won't be compatible, they are making further changes for 5b3, so not doing anything till then.
Only changes are the the BT vehicle sizes, to keep consistent with Codex, everything else is as their creators intended.

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex 4.0

Man, your offer is greatly accepted dude.
You are totally right, it needs polish, so help getting there would be greatly appreciated. :)

Good karma+6 votes
boothy_p
boothy_p - - 768 comments @ Codex 4.0

Sorry, looks like the Heroes file (Daemonkin) was missing from the release.
Must have "lost it" during rebuild of laptop. It's in for the next release.

Good karma+6 votes
boothy_p
boothy_p - - 768 comments @ Codex

They aren't in yet (I hadn't decided how to deploy them).
Are they still in an army painter?

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Later today

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex

Things like that are where I want to get to, with the "big stuff" done, and adding fluffy features, and little cool units and additions.
Shame I can't get paid to do the mod, might even do all the descriptions then.........
Codex 4.0 going up now, be released 7pm BST tomorrow.....

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex

Fine for me now I've done a clean install. Just went horribly wrong on the upgrade from 8.1............
I have on 3 machines (clean install), and it's good!

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

"receiving end of a Thunderfire Cannon"
Vicious aren't they!
Er, the Tau stuff is just set to be like that, suppose it could be squads.
Aren't they individual units in the Codex too? They would need to be re-tooled to be a squad, as Tau are OP anyway, and getting them as a squad might be a bit silly........ :)

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Codex

Yeah, it's all good now, just been working truckloads, and doing some final testing.
W10 is fine, now with a clean install, just the upgrade was tosh.

Fallen is defo on the list, dude, just never seems to actually get done. Hopefully 1 day (never intended to do Daemonkin, but they stuck in to the front of the queue).

Khorne Daemonkin should be up in the next few days (work permitting)!

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Codex

Not by any chance using W10 are you?

Good karma+1 vote
boothy_p
boothy_p - - 768 comments @ Khorne Daemonkin

I thought that, but couldn't get any luck before it went...
You do right to stick where you are for a couple of months at least. There's nothing "must have" in W10 yet, and it just feels a little undercooked to me. In some areas it's actually gone backwards from W8.1.

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Khorne Daemonkin

You would think, but it died............
Being re-built today/tomorrow!
Never force upgrades!
I'll release as soon as possible.....

Good karma+2 votes
boothy_p
boothy_p - - 768 comments @ Khorne Daemonkin

TBH, I would have released this today, but since I've upgraded to W10, I've noticed that new mods aren't working for me, just ones that came over in the update.
So, until I figure that out, I'm holding on............

Good karma+3 votes