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I'm Brandon. Currently working on an Isometric Sci-Fi shooter. I'm fairly new to the gamedev scene but I am growing and learning at a very rapid pace! I'm skilled in Maya, Zbrush, Substance Painter, Substance designer, UE4, UDK, and much more. My strongest point is Environment art and I would like to say I am an Environment artist. Making things has been a passion of mine and I finally found the right tools and things to make.

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Report RSS Planet Titus Demo Reel
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Description

A short matinee of an alien desert planet I made in Unreal Engine for Solar Purge.