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I am an ambitious level designer for source, I currently have one mod running called "Verloren", I am also open to mapping for other mods too.

Comment History  (0 - 30 of 138)
Black_garuga
Black_garuga - - 138 comments @ Darkness: Source

Hey guys, I wanted to ask a range of you if you could help me test a new map. More players the better! If you're interested let me know, hoping to test this today.

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Museum

I've Taken into account about the language differences, so the speech will be in English whilst the written environment will be in Dutch.

Good karma+2 votes
Black_garuga
Black_garuga - - 138 comments @ Just a little something... WIP

Nice work! Love the lighting, the foliage could do with a bit of detail but looking nice and gritty!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Darkness 1.6 Beta Testing

New maps are on their way!!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Crafting Somewhere VIII

The design looks beautiful, however, are those boulders meant to be rubble? If so then the ceiling needs a lot of damage considering the size of the rubble below. Loving the vibrant colour scheme!

Good karma+3 votes
Black_garuga
Black_garuga - - 138 comments @ Jupiter Factory

spectacular vistas as always! I can't wait to play it!

Good karma+5 votes
Black_garuga
Black_garuga - - 138 comments @ Crafting Somewhere VII

I love the geometric style to this! nice colours too!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Watching Theme

What do you mean by "Nothing" exactly?

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Truth Teaser

Its not the zombies I'm talkin' about :p its that hospital feel, the lighting, everything. Like, I know that is probably the most generic thing to say about SDK hospital mapping/asylum but, they tend to blur together quite a bit IMO. Looks good though

Good karma0 votes
Black_garuga
Black_garuga - - 138 comments @ first map is nearing completion :)

Wow! very nice work!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Biohazardous

Looks like an excellent mod so far! Tracking!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Abandoned city

there is a bit too much fog, but the way it emphasises the lighting works really well!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Gate

ooooh, I really like how this gate seems overgrown and rusty! Certainly gives an eerie ambience to it, but I can't help feeling that a colder light would make it more edgy...

Good karma+2 votes
Black_garuga
Black_garuga - - 138 comments @ Truth Teaser

Reminds me too much of Nightmare House 2...

Good karma0 votes
Black_garuga
Black_garuga - - 138 comments @ Verloren - De Ontwakening

Ok, fair enough

Good karma+2 votes
Black_garuga
Black_garuga - - 138 comments @ Verloren - De Ontwakening

This is a fictional island, the buildings we will try to make more acurate, but as for the island geometry itself, like I said, its fictional. We shall also look into the translation point you have raised, but we have more than double checked before applying the text.

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Verloren - De Ontwakening

Well, if the title was in english and the setting of the mod and the theme was dutch, it would seem a bit off. We decided to keep everything coherent and linked by keeping with the dutch setting is all.

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Ruins Of Vehin

We appreciate your constructive criticism AncientT and will play around with different time settings :)

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Progress Report #2

thank you! we try our best.
and I know that "Verloren" in Dutch mean lost, not sure if its the same for german however

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ The Ark teaser!

I really like this teaser, helps to give a background into the story, perhaps you should include the video in the mod somehow. I also agree with Leon as well, it would be nice to see some in-game footage, but that is purely up to you to decide, I look forward to seeing some more images and hopefully some gameplay in the future.

P.S:
Just out curiosity, how do you propose to make the levels? Because in my opinion, the images available, look more like models and concept art, but no real actual level shots, I could be completely mistaken, but it was just something that was interesting me.

Good karma+2 votes
Black_garuga
Black_garuga - - 138 comments @ The Ark concept

Exellent, I love the use of red as an accent colour, keep more of these coming!!!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Verloren - De Ontwakening

We personally are not Dutch, but we do have Dutch friends and people helping us with translation and the like. I find it's sometimes more accurate to ask someone to translate instead of putting it through the computer, and it's good to have a chat as well.
Thanks for wishing us luck!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Progress Report

We did consider in-game actions, but we decided that it would be a little complicated for what we wanted to do if it had gone forward, but I think it will work well just as well without them :)

Good karma+2 votes
Black_garuga
Black_garuga - - 138 comments @ New village areas

Good idea! I hadn't thought of that, however I must point out, these are all WIP, so you're constructive criticism is much appreciated!

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Progress Report

It shall have enemies, but you won't be able to confront them without dying, part of the whole "horror" spin on it :)

Good karma+2 votes
Black_garuga
Black_garuga - - 138 comments @ Progress Report

Ahhhh, we can't tell you the ending, but, we would like to give a certain degree of control over the ending, however, not necessarily a good ending.

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Progress Report

more story than anything, we give you the structured world and a story for it, but it is not action, more thriller...or trying to make it so
no weapons
no running

Good karma+5 votes
Black_garuga
Black_garuga - - 138 comments @ New village areas

these are all WIP, and the shadows are what you make of them since we have not modified the original hl2

Good karma+1 vote
Black_garuga
Black_garuga - - 138 comments @ Courtyard Update September

I love the structure of the geometry and the general beauty which this image shows, the water really carries the atmosphere into a more realistic realm

Very well done, can't wait to play this mod!

Good karma+3 votes
Black_garuga
Black_garuga - - 138 comments @ Welcome!

Well thank you! We are not dutch, however we do have a member who is dutch and a voice actor, so he helps with the translation and cultural understanding. More help is always welcome! :)

Good karma+1 vote