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Bit-Bullet Studios were founded in September 2010 and have since started work on the first title in the pipeline, Sketch. The group has three members: Matthew Burton: Team Leader, Producer, Document Desinger, Gameplay Designer Craig Smith: Lead Programmer, Gameplay Designer, Artist Jason Dunn: Lead Level Designer, Lead Artist, Gameplay Designer

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Sketch

Bit-Bullet-Studios Blog

Sketch is a side scrolling game that allows the player (Sketch) to follow the journey of a small drawing brought to life. The player must help Sketch to avenge the death of his best friend 'Doodle' by defeating 'The Eraser' and collecting enough lead to re-draw his companion. The main bulk of the game is side-scrolling, however there is a twist...

Doodle may be revived temporaraly at certain areas of each level in order to complete sub-tasks, all of which will be accomplished in a third person perspective. The game has many pop-culture references and also features adult humour.

Devlopement has begun on sketch and we are happy to say that an initial Tier 1 of our product has been created:

  • The first level has been created with all the basic camera controls of a typical side scrolling game in addition to a 3rd person engine for the Doodle sections of the level.
  • We are currentlly working on getting the main charcter into the engine itself along with all animations.
  • Alot of coding has gone in to the title to create and achive the stage we are at now and we expect alot more will come along the way with all the nice treats we have in-store for sketch.

Updates will be posted regularly so keep posted :)

Happy Gaming ;P