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Comment History  (0 - 30 of 421)
bikkebakke
bikkebakke - - 421 comments @ Little Big Adventure remake

You have a list of what these limitations were? Or a link to where they go through them?

Love the game but haven't really thought of what things they had to compromise about.

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ Han's worst idea ever!

Stargate did it!

Good karma+7 votes
bikkebakke
bikkebakke - - 421 comments @ The Beginning / fodev.net

It's nice that the source for fonline gets released. I'll be sure to move over to the new forum to see what you are up to there ^^

Good karma+2 votes
bikkebakke
bikkebakke - - 421 comments @ The Reckoning: Dark Lord of the Sith

When I play all the descriptions for... everything is missing :/ It just says "missing" in their stead.

Good karma0 votes
bikkebakke
bikkebakke - - 421 comments @ New Cityship.

It's amazing that you can write so good with your jaw.

Good karma+7 votes
bikkebakke
bikkebakke - - 421 comments @ September News

Some news are better than no news and that I'm glad of, good to see that you are working on it.

Good karma+3 votes
bikkebakke
bikkebakke - - 421 comments @ AG-3 Satellites (Re-textured)

hope they are as dangerous as they are in the series :P

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ New Overgrowth a191 video devlog

That's a really nice armour system.

Good karma+11 votes
bikkebakke
bikkebakke - - 421 comments @ HL2: Wars progress 22

Looks really cool.

But to give some tips, perhaps enable a form of "push" function for troops trying to get to a place but another trooper is blocking the path :P As seen 1:52, either that or a interrupt that cancels his movements if he cannot get to his destination, but I think the interrupt is a bit more annoying than soldiers being pushed away because they are in the way.

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ 0 A.D. Functioning Gates Teaser

oh man this looks awesome. A very nice age of mythology feeling to it all, which I like a lot. Nice smooth walls and animations for the doors :)

Good karma+5 votes
bikkebakke
bikkebakke - - 421 comments @ timed events

can't see why not, did a quick search and found this:

Bulbapedia.bulbagarden.net

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ Intro Sound : LOGO Preview

I'm swedish and it pains me every time someone writes "A" like "Å" in a Stargate related matter :P

Though I like it, subtle and mysterious, just make it sound good with what comes afterwards.

Good karma+3 votes
bikkebakke
bikkebakke - - 421 comments @ Bag/Pack WIP

Throw rare candy - hnnnnnng
1-media-cdn.foolz.us

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ World Map - Vault Entrance

quick note, on the text it says:
"can house up to 7 Families. I
supports an Oxygen Filter... etc etc"

guess it should be "It supports", other than that, nice :)

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ Do not follow the light!

I do hope there is a hidden path somewhere :P

How deep is the lake (at least so you can drown I mean)? And will you add some script that makes you... not wanting to go in the water :)

It would ruin the feel of the game if you could just waltz across the swamp without anything to stop you.

Good karma+5 votes
bikkebakke
bikkebakke - - 421 comments @ 0 A.D. Alpha 10 Jhelum - New features

This looks amazingly good :D Gives off a really nice AoE feeling ^^ (and that's an incredibly good thing :P)

Good karma+5 votes
bikkebakke
bikkebakke - - 421 comments @ Coming soon...

Was that ss taken with "Sharpshooters Extreme Graphics Vision ENB" mod?

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ pallet map

nice, didn't think you would go so far as to actually take direct references from the anime

*to this extent that is

Good karma+3 votes
bikkebakke
bikkebakke - - 421 comments @ The Sundering: Rise of the Witch King 0.4 Released

they are installed in separate folders afaik, unless the mod touches files outside of the mod folder then nothing should interfere.

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ New Overgrowth a171 video devlog

1:36 - FATALITY

Good karma+3 votes
bikkebakke
bikkebakke - - 421 comments @ Picture of the Week - Asgard vs. Goauld

should be about 6 goauld ships firing at the asgard ship right (looking at the projectiles). Think the asgard should win, but it might take a little damage :P

Good karma+4 votes
bikkebakke
bikkebakke - - 421 comments @ Mako Dawn WIP 1

No I mean 1 min into this video: Youtube.com

okay :P Maybe you'll get some help by someone if you're lucky >_<

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ Mako Dawn WIP 1

looks really good, great textures and all. And looks really cool when looking down over midgar
(bug that I saw)
the door in the first video @ 01:00 goes over the wall when opened

And finally a question: Will you be remaking some of the animations? Because I don't like the pistol aiming in fallout3 at all... you don't shoot from the hip...

Anyway, great videos

Good karma0 votes
bikkebakke
bikkebakke - - 421 comments @ Upper Stairwell

oh god, the stairs...

Good karma+2 votes
bikkebakke
bikkebakke - - 421 comments @ kakashi wip

nice :D

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ kakashi wip

Could you upload a side view as well?

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ Foliage update

whiii fallout 2 enclave song :D

But it looks very nice to stay on topic.

Good karma+1 vote
bikkebakke
bikkebakke - - 421 comments @ New Overgrowth a165 video devlog

Hmm, just... what if you throw a weapon just randomly to find out if someone is close, can it be used to abuse sneaking system?

I mean, someone is sneaking and I don't know where, so I just throw my weapon and due to the auto-aim system he throws against the sneaking person or can you only throw against enemies that has a known presence.

Good karma+6 votes
bikkebakke
bikkebakke - - 421 comments @ The Last Days (of The Third Age of Middle Earth)

hrm, I gotta ask here now because I just can't find anywhere if this thing has been added or not.

*****MAYBE SLIGHT SPOILER SO CARE IF YOU ARE HYPERSENSITIVE TO SPOILERS******

As you know you can enter moria via the secret entrance (if not an orc or something like that), find your way into moria, then read the book in the chamber at the end of the hall that takes you to the lower mineshafts where there is supposed to be mithril.

Well, I can't find any mithril :P I've searched all the hallways (I'm pretty sure at least) and even walked to the end of the tunnel to exit the cave, no mithril. Have the mithril just not been added yet? If not, where the heck is it >_<

//And is there any special use for the book you get?
////Also, you can infinitely duplicate the book by going back there all the time and read the book again, just saying.

Good karma+2 votes
bikkebakke
bikkebakke - - 421 comments @ Floor 60 WIP

GO, NO HIDE, GO, HIDE, GO, HIDE, G.. screw it, I'll just kill the guards...

also, it's floor 60

Good karma+1 vote