This map was made by me and you didn't get permission to upload it here. Should you not remove it I will contact the Moddb staff.
This map was made by me and you didn't get permission to upload it here. Should you not remove it I will contact the Moddb staff.
Hit me up on skype if you need scripting help. :P
No, AI support is not planned. The game mode is going to be pvp exclusive only, focusing mainly on 2v2 but also on 1v1 as well.
We actually had an idea like that for the militia units. Whether or not it'll be implemented depends on the devs. :P
The description is a bit inaccurate there, and it's only valid for the arena game mode.
Normally this unit is a neutral civilian asset that can only be used through worldbuilder.
It doesn't belong to any playable faction.
To clarify, This turret is is basically a techbuilding that you can normally capture. By default it does NOT have stealth detection. Even so, it's still one of the most powerful defenses in the game.
On the arena maps however, the AIs will own these by default, they are uncapturable, have increased HP and stealth detection capabilities.
Finally a rotating turret... me likes! :D
Would be nice to let us taste this mod already :V
*me votes*
Need entries to UT 2004.ini for multiplayer.
How im gonna play dis with my friends heh?
I've been tracking this mod since I joined Moddb, and that was in 2007..
*inserts "Still Alive" from portal*
Theres a problem with the map (at least when we played it):
When we activate the blue beam + white gel pipe, my partner's game crashes. :V
any fix or solution?
No its not hard at all, If I was careful a bit and didnt bump into the sides it wasnt hard to win :) Keep it as it is. Only those games are fun where the AI is beyond human capabilities and the players can choose a wide range of settings from easy mode to unbeatable.
About the last level, the cutscene is a good idea but only if you position the camera well so the collapsing part of the track is clearly visible. Currently hardly anything is on the screen during the cutscenes so that might be the reason why people think its useless.
Another nice addition would be tracks that go into underground caves or buildings, its good if the environment and the type of the track is changing while you play.
I just completed the game, You still have gotta work on it but it looks great so far. I tell you my suggestions and thoughts :P
The tracks are very good and enjoyable, you should add more points where the balls could jump from one part of the track to another. Being able to see a large part or the entire track during racing would amaze the player a lot more. I went trough all tracks without any problems, however on the last one I got insane FPS decreases at some points.
The visual effects look nice, but some elemental alignments are more detailed than others. The wind and the water looks great, but the fire and earth balls should have red and green trails as well and I didnt like the tiny black dots behind the balls.
The sound effects are good, They really made me feel that I'm going fast when I held the boost for longer.. err that boosting sound is like a car's engine and it dosent fit into the game imo. Thats the only thing I didnt like about sounds.
The elemental Idea and the ability to customize your stats is awesome, tho I find it a bit pointless to upgrade water cuz there are no underwater parts in most tracks.
It would be intresting to have a unique special ability for each elemental. For example fire could launch a fireball that knocks up the targeted oppoment, water could flood a small part of the track, making it slippery, Earth could slow down oppoments (could be countered with boosting), wind could release smoke that blocks the view.. or things like that. Nothing too powerful just small effects that could be helpful if used wisely.
Well these are the my thoughs, I liked the game overall and keep up the good work :P
The game could be a lot better in RTS. thats why im not voting for it.
Its not RTS, its Turn based, and thats my only problem with it. Strategy mode takes ages to play and it gets boring quickly. Not a bad game at all, but imo you should change it to RTS or add an RTS game mode to it. stuff happening in real time is much more fun than taking turns.
szerintem töröld a modot.. semmi értelme.
Got the same problem as BubonicDragon. I tried to reinstall it and I still get Runtime Error '53 File not Found: CF_CL.dll :(
Swat, I think u should look after it.
Does the laucnher have to use MS framework? I guess that might be it..
well, I guess Toxin and stealth gen could use this instead of Salvage. they are powerful anyway.
Add it to Stealth or to toxin genneral please.
My name is XAttus, im playing on helix server / ANI nation. Try it out if you like.
this wont provide protection against everything I assume. And just think about those nasty 2 barreled nuke cannons and other broken stuff :D
I like this one over the old as well, however in blue it would look better.
heheh, nice :) I would like to hear one of my friends when I fire up a fake scud storm on his base.
what are u doing u ******, we told we're not gonna use SWs.. o wai.. WTF my stuff didnt get damage lol??
dejó, végre látni magyar arcokat Moddbn-n :) Én már 3 éve vagyok tagja az oldalnak de eddig magyarokat nem nagyon láttam itt. Én C&C Generals ZH mapper vok, de már nem gyártok uj dolgokat. (egyelőre)
Üdv mindenkinek! :D
The orginal map is made by me, and as far as I know I dont given permission to edit it and the guy didnt asked either.
Sorry but I have to report this.
XAttus
Balla joined
Rise of the reds beta tester & the guy behind the arena game mode.