I am Iván Rodríguez, I was born in Madrid, Spain, in 1992. Since I was a child I liked computer science, when I was 12 I started to assemble my own PCs. Furthermore I like to read good stories in order to learn more. Everyone in my family are musicians, so that I like a lot composing songs and playing some instruments such as guitar or keyboard. From 12 to 16 years I was exploring worlds: music, computer science, and writing. Finally, when I played “Counter Strike 1.6″ I knew that there was a program to create maps for the game, then all started. Meanwhile I was learning programs such as Hammer, 3D Studio Max, Photoshop and Sony Vegas; I was searching what kind of design I would like. At 2010, I started with the “Creating Worlds” project because what I really like is just create worlds, entirely. Nowadays I am working with video game engines (such as Unreal Engine and Source Engine), as level designer and game designer especially. However I also like composing music or making stories
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